grid autosport announced for nintendo switch
December 5th, 2018 by Kurt "Chet" Christel

Get back on the grid.

Grid Autosport is a game originally released back in 2014 and is one of the many games finding itself ported onto the Switch. This will be the first serious racing sim game to grace the console. Grid Autosport isn’t exactly Forza material but it does have a lot of racing types from a wide range or racing disciplines from V8 Supercars to Formula A. It features 22 racing locations from all around the world. These include a lot of real-world tracks, a couple of fictitious tacks, and several street racing setups. There’s 103 cars total, but its yet to be announced if there will be more additions for the Switch version. They should. After all, it’s been enough time, you figure they could add in at least a couple of bonuses while they were porting it, right? Either way, as more hardcore racing simulator is severly need on the Switch platform, and hopefully Grid Autosport will be enough to fill that empty space Here’s the trailer.

With Grid Autosport announced for Nintendo Switch, we can hopefully look forward to even more racing games to fill up the empty desert that is its racing catalog. Last year we got Gear.Club Unlimited, and now a sequel is coming out in a matter of days. This new iteration of the formerly mobile phone racer comes with a new focus of 3 racing types. That’s asphalt, icy, and dirt. It is definitely far more on the side of being an arcade game, but a decent arcade game nonetheless. Especially since it features rewinding. That feature is almost an absolute must in modern racing games. In an old age where the moment you make one mistake and lose the entire race, new games decided that they will help you forgo this trouble with rewinding. It’s not going to guarantee you a win every time, but it helps to keep you from a bad losing streak. GCU2 will feature four player same screen co-op, a rarity in this age of games. Here’s the trailer as well.

Hooowooooowwwww! How about that. Some good racing games for the Switch! Gear.Club Unlimited 2 is out RIGHT NOW for full retail @ $59.99 on digital, meanwhile the physical release is surprisingly cheaper at $49.99. Meanwhile, Grid Autosport has a tentative “Coming 2019” release as of right now and will likely be the same price.




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forza horizon better than forza motorsport
November 5th, 2018 by Kurt "Chet" Christel

Forza Horizon has spent a long time to become a fan favorite. The Forza Horizon racing series of video games have become one of the biggest racing game franchises in the entire industry. WIth the most recent Forza Horizon 4, has the game surpassed it’s progenitor, Forza Motorsport?




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forza horizon 4
October 25th, 2018 by Kurt "Chet" Christel

What’s the big deal about this racing game?

The latest rendition of the Forza series, Forza Horizon 4 has everything. It welcomes you, no matter what. It rewards you for everything. Whether it be exploring, painting, buying, racing, tuning, photos, ANYTHING. In an era where racing games are vastly underappreciated and highly niche, this is a game that welcomes everyone. Forza plays however you want it to play, whether you want it to be a fun arcade racer or a hardcore simulator. This game also covers you with 8 different difficulty levels. And it has several assist options for control of the car. If you even partially like racing, this is an absolute must-see.

And a fun video on Winter Season.

Corrections:

Horizon seasons change every week.
Forza Horizon 4 contains more cars than the previous one.
You should really buy a game CDKeys using our affiliate link @
http://www.cdkeys.com/?mw_aref=HardModeGamers

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October 23rd, 2018 by Kurt "Chet" Christel

Xbox’s hidden success story.

Forza Horizon 4 is the best racing game ever made.

No, wait, Forza Horizon 4 is the best current gen game ever made.

No no no, Forza Horizon 4 is the game ever made forever. End of review.

Score: 11/10

Okay, no. Fine, I’ll do a real review I guess. Forza Horizon 4 is the eleventh entry in the Forza racing series exclusively on Xbox One (and PC). It’s the racing game for people who love racing games, and also those who don’t. Developed by Turn 10 and Playground Games and published by Microsoft, it’s one of the only killer apps that the Xbox has in terms of exclusive properties. It’s hard to understand why it’s good, even for people who enjoy it. The game in general just has a way of accommodating all types of players. You can play it as a hardcore simulation racing experience full of professional competitors. Or, you can play it as an arcade racer with enemies who are dumb as bricks. Or, you could just ignore the entire game and make a name for yourself exclusively on making liveries and tuning setups for cars. In addition, you can also stare at and sit in the cars you purchased. How could you go wrong?

GRAPHICS: 2/2

The power of the Xbox One is in full bloom on this game. Whether you’re playing it in glorious 4K on your X model, or just playing the vanilla version on your S model, Horizon 4 is absolutely stunning. It’s first party games like these that use the full potential of the Xbox’s capabilities. This game is the first one to feature changing seasons to keep the game lively. Every week, the game swaps between Autumn, Winter, Spring, and Summer. The appearance and condition of the large (but not too large) map change dramatically with every season, promising you a different experience every time you get on. Each one of these seasons is expressed in stunning detail, whether you’re driving across the frozen lake of winter or blowing through the foliage of autumn. Every car is excellently crafted. This is a perfect 1 to 1 model of their real-life counterparts. Not to mention the greatest looking rain effects ever, as the car you’re driving gets littered with tiny specks of water. They glisten on your hood and roof as you sprint through the picturesque city of fake Edinburgh.

STORY: 2/2

This game has an astounding way of keeping you invested in the game. You are merely a competitor in the Horizon racing series, as opposed to being the boss in 3. The game conforms to suit the kind of racing you want to play. Four is the power number in this game. There are 4 racing types: Dirt, Cross Country, Street, and Road. The more you complete in a specific series, the more races of that type will appear on that map. For instance, street racing isn’t my bag, so I stick to playing the other types. There are only 3 street races on my map, but several dozen races of my preferred series dotting the landscape. The same goes for stunt challenges, four of which are: danger signs (jumps), drift zones, speed zones, and speed traps. If you like speed traps and beat them, you’ll get more. If you hate drift zones and don’t bother, there will only be a few.

The racing experience itself does a great showcase of the game to get you into the grove. Before you join the official Horizon roster, you have to prove yourself by playing “Year One” of the festival. You get to experience all four seasons in a very short period of time. During that, you learn of all these game types, as well as learning what earns you ‘influence,’ the progress tracker of the game that determines your driver level. You can get influence from practically everything, from races, painting, shopping, you name it. The game is also content throwing Wheelspins at you. Which sounds like gambling loot boxes, but you CANNOT buy them with real money. It’s simply a reward given to you for taking part in the game, and it is very generous.

Finally, the game also has 4 story modes: Stunt Driver, Drift Club, World’s Fastest Rentals, and LaRacer @ Horizon. These challenge races have replaced the “bucket list” of former games, giving you more context to a litany of racing challenges. It gives the game a lot more power to give you some context as to why you’re driving the car they gave you and what the challenge is. Of course, Horizon has its showcase races as well. Five races in which you perform a Top Gear style race against certain vehicles. You race a train, a large hovercraft, and a VTOL, among other things. Never a dull moment.

AUDIO: 2/2

All the cars sound authentic. All the DJs are as annoying as real DJs. Voices are fine. The licensed OST is certainly a crowd-pleaser. Although it actually features fewer radio stations than the previous iteration, the lineup of songs still fit the mood of the game to a stunning degree. That is if you even care about the soundtrack. I do, but many gearheads may agree that the only sound they need to hear is the sound of the motor.

GAMEPLAY: 2/2

As stated before, you can play this game however you want. When you set up the difficulty, you can choose from more than 8 difficulty levels of driver AI. The AI itself is good because it simulates real drivers, rather than relying on cheap rubber band tactics like other games do. From there you can pick if you need traction control, stability control, or steering help. Then how to see how much help you need with breaks and whether or not you need a line to show you where to drive or just where to hit the brakes. Then you select transmission. Then you set if you want damage to be real, simulated, or completely absent. Then you select if you want the rewind feature enabled. All of these settings determine how much money you get at the end of a race. The more assistance you turn off, the more bonus money you earn. It absolutely is a “play how you want” game that will accommodate everyone.

There’s also a section in the menu screen called “My Horizon Life” that tells you what your progress in every facet of the game. The race types, exploration, photos, cars owned, paint jobs, online races. Absolutely everything is tracked and rewards you accordingly. And those wheelspins you earn are a fine motivator to keep you playing. That’s along with the perks you get just from getting points earned from driving, in or out of races. Also, every week, with the new season, comes new challenges. In the #Forzathon section of the menu, you can view challenges that are started daily, and up to 3 can be completed per day. There’s a challenge of the week that will ask you to buy a certain car or type of car and complete four challenges with it. Furthermore, all this challenge participation will give you an alternative currency (which also CANNOT be bought with real money) that you can spend on special prizes for the season. You can also partake in “Live” events, which is basically a team car meetup where you all head to a place, have a chat, take photos, then work as a team to complete 3 challenges. The multiplayer is seamless, and unless you specifically ask to play alone, you will encounter other drivers. But you have nothing to wait for when you launch the game. Just boom, you’re playing and other people are on the map.

FUN: 2/2

As stated many times, the game constantly finds ways to reward you. Everything you do in this game will get you credits and influence. You can do anything you want to and the game will cater to how you want to play it. The only frustration I’ve found in the game is that during multiplayer races, one bad turn can ruin your entire run. But that’s my fault because I rely too heavily on rewind and drive like a maniac. No more needs to be said. Unless you hate racing games explicitly, there’s no way you can hate on this title.

The developers of Forza Horizon 4 worked very hard in making sure that this installment of the series addresses a few of the sticking point and nags from the prior entry, but even that game was merely just shy of absolute perfection. This one finishes the job while opening up the game to new possibilities for the future. I implore you, please play this game. The demo is free, and you can play the full game if you own Xbox Game Pass. You could get the whole entire game for just a $10 single monthly subscription. Or just buy it, you can do that too. And you should. It’s that good.

SCORE: 10/10

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forza horizon 4 wheelspin
October 6th, 2018 by Kurt "Chet" Christel

You spin me right round, Forza, right round!

Racing fans all over the world rejoice. The official “only game series worth playing on Xbox” has just dropped its newest iteration, Forza Horizon 4. This is the relaxed, more open world format of the game that can be custom tailored to your play style, from arcade racer to hardcore simulator. I haven’t reviewed the game yet but I am confident it is the best racing game ever made. But we’ll have to wait for the review on that.

We are here to talk about loot boxes. They are a sticking point in the gaming industry that has recently left gamers with a bad taste in their mouths. It’s easy to say EA was the straw that broke the camel’s back with their disastrous issues brought up by Dice’s Star Wars Battlefront II. It made national headlines to the point where non-gaming outlets were covering the issue. It inspired several developers to actively patch out the aspect in their games. It even got a country to outlaw it.

Now, Microsoft has been walking on thin ice in regards to this for quite some time. The more recent games in the Forza franchise featured an alternative currency you can buy with real money. This alternative currency could be used to buy cars. But they took a step too far with Forza Motorsport 7, in which you could earn “prize crates”. These prize crates were filled with cars, in-game currency, and challenge cards. The challenge cards were interesting, in that they just offered you a bonus bounty if you complete certain conditions during a race. For example, placing in 5th or better, or making 3 perfect turns would net you some more coin.

Forza Horizon 4 NK Garaffa 1

But the Forza Horizon Wheelspin is present in all four titles in the series. The only difference is you can’t really purchase spins, outside of using perk tokens in later titles. But, still, it is basically a slot machine that has different prizes you can win. The fourth installment expanded on the items you can win. On top of cars and money, they added cosmetics for your avatar, car horns, and emotes. Yes, emotes. However, something else changed with this version. That alternative currency is gone, completely removed from the game. You can’t buy cars with real money anymore, and you certainly can’t buy the wheel spins or the new SUPER wheelspins. You win one item for wheelspins and three items for super wheelspins. The only microtransaction outside of expansion packs is the treasure map, which reveals all of the secrets on your map for just $3.

So what makes a loot box a loot box? Overwatch may not have been the first, but it did codify the concept of loot boxes. The list of items you can win from crates are icons, skins, emotes, sprays, voice lines, victory poses, highlight intros, and loot. So, cosmetics and some currency. But you can pay to get a whole bunch of these, and you get 4 items per box. And one “rare” item is guaranteed in every box, with rare being the second tier of swag, sporting blue. After that, you have purple for epic loot and orange for legendary loot. MANY games that feature “loot” in general, box or no box, use this color-coded system and verbiage for their items. In Forza Horizon 4, that most certainly is the case, the names and colors are the same.

You only win one loot box from leveling up in Overwatch, with some exceptions for certain events and standards. In Horizon 4, the game practically throws wheelspins at you. Level up? Wheelspin. Do a couple stunts? Wheelspin. Buy a house? Wheelspin. Paint a car? Wheelspin. Take some photos? Wheelspin. Buy a few cars? Wheelspin. Get a couple perk points? Wheelspin. I could stop here but I’m going to keep going anyway. Win a few races? Wheelspin. Lose a few races? Wheelspin. Complete a championship? Wheelspin. Drive around doing absolutely nothing? Wheelspin. Participate in a live event? Wheelspin! EXIST? WHEELSPIN! DON’T EXIST? WHEELSPIN!

Forza Horizon 4 NK Garaffa 2

I swear I could not go more than 15 minutes without getting at least one or two wheelspins. That may be because I bought the ‘Ultimate Edition’ of the game and got some generous boosts to start, but even afterward, I just kept getting more and more. It actually got annoying and broke up the pace of the game. Thankfully, you don’t have to sit through a whole wheelspin animation, which is only about 5-7 seconds, not much at all. But even then you can skip that animation, get your prize, and be on your merry way.

So, what’s different about the Horizon 4 wheelspin again? Let’s review. You cannot purchase them with real money. The alternate currency system is not present. You get them all the time. Basic wheelspins will always get you either a car or more money. Super wheelspins will get you 3 of anything else. You do not get unfair advantages in multiplayer for wheelspins. You don’t get cards that change the conditions of earning more. Every spin is a winner (unless you get 10,000CR, that’s pretty lame).

It feels a lot more like the game is using these prizes to encourage you for playing the game. You can and will play the game regardless of the wheel spins. Yet as you play, the game is constantly rewarding you pretty much just for playing it. You may feel appreciated by the game as you continue to get gift after gift after gift. You may feel far more appreciated than you ever felt possible with this inclusion. Despite the “slot machine” appearance, it feels a lot more like you are just being given some free things, instead of gambling. Because of these reasons, I assert that the Horizon Wheelspin is neither a loot box nor a form of gambling. On top of that, I appreciate Microsoft’s nerve to decide not to include alternative currency this time around. I hope this game along with others continues with that mindset for the foreseeable future.



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August 15th, 2018 by Kurt "Chet" Christel

Expanding your horizons.

The Crew 2 is an arcade racing game developed by Ivory Towers and published by Ubisoft. This game features a whole slew of wildly different changes to the franchise. It was originally a shared world multiplayer racing with drop-in drop-out prompts. Now, as of launch, it has zero multiplayer, and the other cars in the game are just ghosts of other player’s races. The plot has also changed, with the original being a gritty tale of revenge and taking down a violent criminal organization from the inside (that somehow includes racing). Now, you are an up and coming racing enthusiast who’s trying to get followers on social media. The racing structure has changed, originally focusing on races where you have to ram an enemy car until it is destroyed. Now, you don’t do that either. But you do get to play various different forms of racing by sea, air, and land. Basically, you become the Navy SEAL of racing.

GRAPHICS: 2/2*

As you may have heard, The Crew 2 has one of the largest maps out of all racing games ever. It could even compete with non-racing games in terms of square footage. I dare say it’s larger than Skyrim. On the Xbox One S, there are a few minor graphical glitches. There are also a handful of moments of frame drop here and there. But the game is One X Enhanced and HDR and one can only assume it looks stellar on that. Texture quality inside the city can sometimes be lacking. However, a lot of the lighting effects at night look spectacular and the rain looks as authentic as it can get. Overall, it’s decent looking with a chance to look better. This is a situation where the quantity trumps the quality. Sure, certain buildings, trees, and other scenery are copy and pasted. With several dozen cities to explore, there’s still plenty of variety as you hope from location to location. What I’m saying is it looks ‘good enough’ to earn that 2. Only in the sense of scope, and the fact that I know this looks better on more powerful platforms.

STORY: 0/2

Atrocious. The Crew 2 could have kept things really simple when they decided to knock of the Forza Horizon formula for progression and advancement. But the FH series uses the race festival as a framing device for the game. Ivory Towers instead chose to add 4 ongoing in-game narratives where you are actively trying to compete to race against the leader of the 4 clubs. Which would have also been fine but the problem was the script. It sounds like it was written by a 40-year-old who watched teen dramas from the 90s and went ahead with it. The lengths the game goes through to try and so “so totally cool” are all pure cringe. You have banter before races that are annoying, cutscenes where the club leader spouts bullshit posturing. It got a point where I actively decided to switch the in-game spoken language to Spanish, but that didn’t work because it still sounded obnoxious. Ignore the plot at all costs.

AUDIO: 2/2

Even though the script for the game is pretty poor, the voice actors who performed in the game clearly gave it their all. They committed to their roles and handled it the best they could. The car selection is very limited in this game. But in doing so, the range of different car sounds are noticeable and accurate. There’s a variation of sound when you’re in a chase cam, hood cam, or dash cam. I also have to stop and appreciate the licensed soundtrack. I listen to almost every genre of music, but I tend to sleep on country music. But the country channel in-game has some bangin’ tunes. That combined with doing the rally races are a perfect combo. The same goes for several other channels. The rock music selections are great for car races and the EDM channel goes great with boats.

GAMEPLAY: 1/2

The biggest glowing problem with The Crew 2 is its frankly blatant use of rubber band AI. That’s right, in this day and age where we can have some pretty realistic AI opponents, this game opts out. It’s frustrating that a game with such fun driving mechanics is held back by this. It’s very obvious that when you’re in first place, the cars behind you will catch up no matter how big the split time is. When an AI driver is behind you, they will pass you by instantly. It’s almost as if they are being dragged around you by hand and ignoring the game physics. But not every race is like that. You also only have to place top 3 in the races to win the event, which satiates some of the pain. The cars also practically stop and wait for you if you crash. There’s still so much to do though and the whole package will keep you entertained for a very long time. If you divide up your experience between races and free roaming, you will have a good time. If you are only focused on completing the races, it may be a bit harder to like it. Either way, the variation of events you can participate in is broad enough to keep everything fresh. If you are sick of racing, you can go offroading, boating, and flying. Also, there’s a monster truck section and that in and of itself deserves mention. The monster truck events are a bit on the lame side. But driving around the map in that brick house of a ‘car’ is all the more fun.

FUN: 2/2

This game is fun despite a lot of its flaws. As said before, the map is huge and offers hours and hours of exploration. But if you don’t feel like driving to the next race, there are options. You can just teleport there either by the map screen or the menu screen, and you’ll be right at the entrance in mere seconds. The very short loading times in this big game are rather impressive. You can finish a race in New York and then fast travel to another race in San Francisco in less than 10 seconds. When you enter an event, you also have practically no waiting time. You enter a gate, drive slowly through it, then head to your starting position and the race starts instantaneously. I understand this is being used to high loading times, but it’s a very good example on how to hide loading the right way. Do whatever you want in this sandbox, or compete in an event, and you’re guaranteed to have a good time.

Ubisoft are on the correct path to success in the market of racing games. With just a bit more refinement, The Crew 2 could even be a viable competitor with the Forza series of games. Microsoft can no longer rest on their laurels, this game is here to challenge the Xbox’s only good exclusive (right now). If you like just cruising around aimlessly, this is the game for you. If you like racing, it’s also a good choice for you, but more so the cruising.

SCORE: 7/10




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August 11th, 2018 by Kurt "Chet" Christel

The Crew 2 is Ubisoft’s very own version of Forza Horizon.

That’s right. You collect followers via races and stunts. Horizon kept the story line to the very beginning. The Crew 2 will try to keep convincing you that the story is really cool.

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March 5th, 2018 by Vega Montanez

Lucky Gamer Recap!

I don’t know how much longer I can do this. It’s so excruciating trying to find interesting things that have happened this week. Why is E3 so close yet so far? This drought is awful but th show must go on. Here are the reasons to feel like a Lucky Gamer this week:

1. Looks like a lot more games are making the Switch!

As the Nintendo Switch continues to find its footing on its climb to the top, it seems to continue securing its footing along the way. Every step of the way is secured by the most dense supply of vibranium possible. That’s how safe Nintendo is being, they are using imaginary metals to secure their footing. Enough silly analogies, the entire Naruto Ultimate Ninja Storm Trilogy is coming to Nintendo Switch April 26th! Oh, wait theres more. Outlast, one of the scariest games I’ve ever played in my life, is available for Switch right now. The Outlast: Bundle of Terror also includes the Whistleblower DLC and is available through the eShop for only $20. So yea, the Switch is gunning for the throne at a rapid pace. You go Switch, stay strong.

2. Those guys at Sony are up to something.

First they make the announcement that starting next March, exactly one year from now, PS3 and PSVita will no longer be included in the free game monthly benefit of PS Plus. It seems like a really strange move especially considering all the effort Microsoft has put into backwards compatibility but, what do I know? Oh I know what I know actually! As of April 1st, Sony is restructuring again to focus more heavily on first party properties. This move makes sense as Microsoft announced a few months back that they were going to shift focus to first party properties as well. And last but not least, Detroit: Become Human gets a beautiful release date of May 25th, just a few days after this cool kids birthday. I really hope this game lives up to the hype, I cant afford anymore heartbreak this year.

3. Fortnite gets Jetpacks and Overwatch gets more character.

The header pretty much covers the Fortnite news. Fortnite is getting jetpacks in the near future so expect to see players soaring across the sky. Or as Epic put it, “take the fight to all new heights.” Oh boy. On the other hand Overwatch is getting an all new character named Brigitte. Brigitte is more of a support character with her strength being in armor and defense. One of her abilities is throwing a repair pack that can heal an ally. I think Brigitte’s costume design is also incredible and the color scheme is great. I’m looking forward to watching her gameplay in real competition. Who knows maybe she’ll be in an upcoming thing we might be doing.

4. And the vowels are E… A… Rumors.

As I keep saying E3 is around the way and so the interesting juicy stuff is coming in slow drips. Every now and then though we get a nice little splash of refreshing news, EA takes the cake this week with first a rumored leak that this years Battlefield game will be set in WW2. The supposed title of the new game is “Battlefield V” and if the rumor holds true, this game won’t be set in the Bad Company universe. On the other side of EA Rumor city we have a quirky game that I’m surprised is still a real thing. Plants VS Zombies: Garden Warfare will be returning for the third time. That’s right Plants VS Zombies: Garden Warfare 3 was recently leaked by a comic posting on Amazon that was described as “bridging the story gap between PVZ:GW2 and GW3. Imagine that.

5. Take a trip to the jurrasic past or the land of the witchers.

As Microsofts continues to double down on their mission to prove they car about gamers a whole new set of classics are coming to Xbox One. First we have the remasters of both Turok 1 and Turok 2: Seeds of Evil. Each title will be available for $19.99 and it was made very explicit that these are remasters not remakes. Its interesting to see this classic title being remastered, could there be plans for a new entry in the series? On the other hand we have The Witcher 2, Crackdown, Fable Anniversary, and Forza Horizon all recently released with Xbox One X enhancements. See all these cool things from the past coming back, you paying attention Sony?

6. More apes in VR!

A new Planet of the Apes game is coming to all the VR platforms on April 3rd. Thats right HTC Vive, Oculus Rift, and PSVR will all be the next place to enjoy a VR experience based in the Planet of the Apes. The experience is played through the perspective of an ape trying to escape a heavily guarded scientific facility. If you are a fan of the movie series at all, this game takes place five years after the event of the Simian Flu outbreak. There you have it a VR escape game where you get to feel like an ape trying to escape. Wait a sec isn’t this the opposite of Ape Escape?

7. Whats next from the makers of Bioshock?

Blackout. That’s what’s next from the former developers of Bioshock. An all new horror game from the people who made the term “Big Daddy” terrifying. I can’t be more excited for this mostly because I have such a crazy dedication to horror games. As far as bioshock as a series, I played through the first one and had a great time. Never got a round to the rest of them cause I suck at playing video games. Either way, back to Blackout which is said to have some resemblance to Stranger Things. You know the show everyone is hooked on that I don’t like. Yea this game is supposedly gonna be similar to that story. Are you excited yet?




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February 13th, 2018 by Kurt "Chet" Christel

Prepare to Drive Edition

So recently, between bouts of Monster Hunter World, I’ve been playing a bit of Project Cars 2 on the side. No wait, that’s not right, I’ve been trying to play Project Cars 2. Okay, no, I have made several attempts to play Project Cars 2. And I’ve failed miserably, but I don’t understand why. I love my racing games and tend to reach for the simulation-oriented games like Forza Motorsport/Horizon, Gran Turismo Sport (which sucked), and Grid Autosport. Basically, it has to have “sport” somewhere in the title in order to be a simulation game. I love these games and always have a blast. Unless I’m playing Project Cars 2.

To call PC2 the Dark Souls or racing games isn’t quite right. It’s not that it’s just hard and requires you to ‘git gud.’ Its demands are far higher than that. From the very moment you start the game, it’s strongly suggested you begin at the rookie section of the game which consists of… go karts and average cars. “Oh, you played Forza? That’s cute. Learn to drive for real, dumbass.” I got schooled in the way of racing as crash after crash, restart after restart, I failed to even finish one race in anything other than last place. That’s if I manage to finish a race at all, which was also infrequent.

The legitimacy of the game’s mechanics can be seen right there in the settings when you decide how much help you want/need from the game. Back when I played Gran Turismo Sport, I had to set the game’s assists to ‘Expert’ because the ‘Intermediate’ car practically drove itself. By the end of Forza Horizon 3, I had almost all assists turned off and had the car’s AI set to Pro. In Forza Motorsport, it’s the same but I leave traction control on and race against ‘Highly Skilled’ drivatars. I’m great at these games, I had fun and I loved them. Project Cars 2? Almost all of the assists are on and I still can’t catch a break. And the number of settings there are to adjust are mind-numbing, just look at the general settings screens: [Click here for HQ]

You see that? I can’t catch a break even with all of the help the game is willing to give me. It doesn’t help that the cars you’re up against don’t seem to have any difficulty slider, and in many cases, they don’t feel like they have to obey the rules of the road as much as you do. I’ve had to restart a race 8 times because I accidentally clipped a corner or bumped into a car. These infractions can sometimes force you into the pit lane as punishment.

Another problem seems to be the controls. It appears that the game was on showcase frequently with a full steering wheel and pedal set. Driving wheels cost quite a bit, usually in the $400 range unless they are on sale. Playing the game on a regular controller doesn’t always feel right, as if it wasn’t optimized to play on it. I’m sure Project Cars 2 is a spectacular one-to-one recreation of real driving if you have a wheel. But for that price, you can also get a PSVR. Funny enough, this game has VR support on PC but not on the PS4. Not that it matters, as I’m playing it on my Xbox One.

Again, the game can get rather infuriating. You can race again and again and again and never improve. At some point, you may think that I may be being spoiled by Forza’s rewind mechanic. While I do admit it improves the racing experience, I still play plenty other racing games and fare just fine without being able to rewind. Rewind is merely an evolution of the game. It’s not cheating at the game, but instead is the game telling you that you did something wrong and that you have to do it over and over to get it right. But that’s just it. When you screw up in Forza, you hit the rewind button repeatedly until you fix it. With Project Cars 2, you end up pressing the ‘Restart Race’ button many times because in most cases, crashing will leave you so far behind there’s no point in attempting to catch up. Honestly, one of my best friends is a bonafide gearhead and racing game aficionado and even he says that this game is too hard to be enjoyed.

The game is kind of boring too. It flaunts its rules and pinpoint precision in racing mechanics, but that doesn’t make the game fun, it just makes it realistic. And that’s not always fun, especially when it’s to the extent that this game has implemented. The game doesn’t give you a whole lot in terms of motivation to keep racing, you just fail and that’s the end of it. So, having played around 5 hours of this game, I just don’t really want to play it anymore unless I’m feeling particularly masochistic. This game might be perfect for many people out there, but as a person who is more of a gaming enthusiast than a racing enthusiast, this doesn’t quite work out. Here’s the basic rating the game gets, based on our scoring system.

GRAPHICS: 1/2

Doesn’t look as good as the average racing game lately. If your racing game doesn’t look absolutely gorgeous, something terribly wrong has happened.

STORY: 0/2

I have no idea if the game offers more encouragement down the line, but as of right now, it’s practically nonexistent. The game feels empty despite everything it has to offer.

AUDIO: 1/2

Car sounds are as true to life as is expected from a racing sim. But the soundtrack is dismal, with annoying and overly dramatic movie score music playing on the main menu and nothing else.

GAMEPLAY: 2/2

This game truly is about as non-fictional as a racing game can get, if that hasn’t been made apparent in the rest of this article.

FUN: 0/2

Imagine being so annoyed by a game that you go off on a rant about it instead of doing a proper review. That’s what just happened here.

But honestly, f*ck this game.

SCORE: 4/10




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February 13th, 2018 by Kurt "Chet" Christel

It’s been a long time coming…

EIC for Hard Mode Gamers, chet:( has been a long time fan of Microsoft. From being strictly a PC gamer, to the original Xbox, the 360, and the One, he’s stayed with Windows and Xbox for a very long time. Now that time has changed, and he recently bought a PS4 for the sake of the website, here’s how he feels about it.




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