That’s right, I content that Metro Exodus is a survival horror game that occassionally becomes a shooter. I go over that in the beginning. But after, if I still have your attention, I have some nice tips for you if you plan on taking this incredible journey.
The Metro series of videogames are all based on a series of novels by Russian author Dmitry Glukhovsky. The book was originally released in 2005 and the videogame adaptation, Metro 2033 was released in 2010. Metro Last Light followed that up in 2013, and now we have Metro Exodus. It was developed by 4A Games and published by Deep Silver. In this entry in the game, you leave the traditionally claustrophobic tunnels of the Moscow metro for the great outdoors. Your quest is simple, find a place to start a new settlement. It is a lot harder than it sounds. Many things go awry on your journey. This series is a mix between an FPS and survival horror, where you have to be more conservative with your ammo and resources, don’t have regenerating health, and have a lot of gadgets to fiddle around with. So, what’s the deal with this 3rd entry?
This review is based on the Xbox One X Enhanced version of the game.
On a technical level, the graphics are fantastic. You’re looking at some absolutely great lighting with a full night and day cycle that feels real. The contrast between the spacious open skies and the darkness of the tunnels is large. Animations are top notch, which is a big bonus for this game. There are a lot of in-engine scripted sections where people do a LOT of talking (more on that later). From just a purely visual perspective, everything looks as real as they can get. If I really had to go nitpicking, I would say that there are two locations in the game that look dull because they look so real. Yes. As in, the big open desert wasteland map was a big open desert wasteland. The snowy lake area is just a bunch of bright-ass snow. But I’m really reaching here, these visuals are off the hook.
This is also gonna sound more like a criticism than an accolade, but there is too much story in this game. The script for this game had to be massive, because every single character you encounter has a lot to say. Every enemy encounter is loaded with stuff. There’s a lot of stealth in the game so you have plenty of opportunities to eavesdrop on everyone. And those are just random encounters. The setpiece locations themselves are filled to the brim with story as well. They make an absolute masterpiece of world building based on what you see and hear. All of that is before I talk about the Train scenes. Good lord, there is a lot of dialogue on that train. The train serves as an exposition/character buffer between locations, and is rather amazing. You get to learn all about EVERYONE on this journey with you, and there are many tales to be told.
There is one scene on the train where you’re in the control car with 3 different pairs of people. And they are all in different corners of the head end, talking to each other.
Some may take issue with these bits. For one, the train sections are really LONG exposition dumps. 30 solid minutes of people talking to each other. I haven’t seen this much discussion in a half hour since the opening “speech” in Old World Blues from Fallout: New Vegas. Honestly, this game has a very slow pace. The talking is a great bit of respite after a stressful mission. The other point, which is a bit more annoying is that people very frequently talk over each other. But, this isn’t a bug, it’s intentional. There is one scene on the train where you’re in the control car with 3 different pairs of people. And they are all in different corners of the head end, talking to each other. You would have to replay these scenes multiple times to hear everyone properly. I personally didn’t think this was a problem either. It added to the realism.
Finally, the over-arching plot itself isn’t really much of a traditional story. The entire point of the game is simply finding a place to settle outside of the Metro. The hardships you encounter along the way compose the parts of this story, but every stop is more like an intrusion than a narrative. You walk into a weird cult, you reason with the cult, you leave. You encounter some… crazed survivalists in a bunker, and then you leave. Trying not to spoil here. It’s just a big series of literally crashing into the middle of other people’s stories that have nothing to do with you. Once again, I find this aspect refreshing. Not everything has to be about saving the world.
The OST was tolerable, but altogether not to outstanding. For all of the interesting monsters, their noises and growls don’t have the same impact they did in prior titles. There’s some faux-zombies in this title, and they sound like zombies. The guns are interesting but also don’t sound all that interesting. Most important is the voice acting. Despite being FULL of lore and story, the English voice cast still sound like a bunch of Americans faking a Russian accent. It’s charming in a way, but still objectively not too great. Many say to play the game with Russian audio on instead, but that would involve far too much reading. It is still competently put together and has its moments.
This game is hardcore, even on the easiest setting. You cannot expect to just run and shoot your way through the campaign. You will burn through resources and crafting tools so fast. I believe there could be a point where you can legitimately run entirely out of resources and have to start the chapter over, probably.
The gameplay loop is quite engaging. Each major stage after every train scene is a wide open map. Pleasantly, they aren’t gigantic, but actually very decently sized play areas with plenty to explore. It’s not easy to get from point A to point B. You can make waypoints, but the locations aren’t as simple as the map makes them out to be. You spend your time with a lot of gadgets on you, and you’ll need all of them. You have a lighter, the map, a backpack, headlight, battery charger, and a wrist gadget just to name a few. Your backpack serves as a mobile crafting station but you can’t craft the best gear on it. It’s good for getting you out of a bind if you have low health and know health packs. Your health doesn’t regenerate in this one, so you gotta take care of yourself.
Even if you have a lot of ammo, it will still get you killed if you charge in guns blazing. Stealth is almost mandatory when you deal with human enemies.
Combat is slow and deliberate too. Even if you have a lot of ammo, it will still get you killed if you charge in guns blazing. Stealth is almost mandatory when you deal with human enemies. As for monsters? Well… good luck. You’ll need it. Here’s a testament to the immersion of the gameplay. After I finished this game, I started playing Far Cry New Dawn. There were many times where I found myself pushing buttons that are supposed to bring out my lighter or flashlight. I kept forgetting I wasn’t playing Metro anymore. That’s right, the game is so engaging it will actively ruin other FPS’s for you. Maybe play a fighting game afterwards.
The fun you can have in this game is widely subjective to your tastes. I got what I wanted out of this. A tough as nails survival horror game masquerading as an FPS. I’ve had friends tell me they absolutely hate the game and get annoyed by it the whole way through. And there’s people who loved it. And people who liked it but didn’t think it was Metro enough. That’s my opinion, it’s good but at the same time it does seem a bit out of its element compared to the other titles. There’s that, and the game has its fair share of some truly frustrating moments. Despite this, I pressed on and on, even when the game got maddeningly hard.
Pick this up if you like horror and shooters. Just keep in mind that its a very nuanced experience.
Everyone has been upset over a particular mission. Nordlys depicts a woman and her mother opposing German troops who are transporting a nuclear compound known as hard water. This event actually took place under several men trying to sabotage the plans. All the complaining about misrepresenting history has made something clear. We now all know what really happened.
Every year gamers are treated to a very familiar lineup of games for the holiday season. This year Activision decided to shake things up a bit. First they announced the latest Call of Duty installment from developer Treyarch would arrive without a single player campaign. Then they announced that Call of Duty: Black Ops 4 would be releasing a month earlier than normal. And finally they announced no shooter would exist without a challenge from the money backed behemoth. Watch out Fortnite, Black Ops 4 has a Battle Royale mode. Available on Playstation 4, Xbox One, and PC Call of Duty: Black Ops 4 ditches single player for a full multiplayer experience. Does it work?
Activision still understands blockbuster video games and the fans of said blockbuster video games. They still know how to put the pressure on developers to make sure the games look good. Call of Duty: Black Ops 4 is confidently the best looking Call of Duty game of all time. It’s especially impressive because the whole game is online. Unlike previous games there are no scripted moments to use super high fidelity cgi on and then revert to in game. Replicating locations and battlefields from previous games in better quality makes the nostalgia feel justified. Seeing all of this big money quality pushed into a battle royale made even more of an impact. Up until now most Battle Royale’s looked like games in development. Black Ops 4 is the first game with a battle royale that looks complete.
Doesn’t exist. Get over it. It’s sad but just move on. Seriously though, the lack of a true single player campaign is a bit of a bummer. Instead the team at Treyarch included a set of tutorials that feel like the independent special op missions from Call of Duty Modern Warfare 2. It’s a fun experience for anyone who gives it a try but it doesn’t really provide any reason for anyone who’s ever played Call of Duty before to dive in. The Zombies mode also provides a little bit of plot for those really in need but it’s of the same quirky variety as past games. Maybe next time they’ll be kind enough to include some true single player content.
Sound design has always been a weak point for the Call of Duty franchise. Even with the best voice actors and top notch musicians, sound has always felt like an after thought. Black Ops 4 is an exception to the run with very little to brag about. The lack of a single player campaign makes it so the focus of sound design was about creating ambience in multiplayer maps. That was done extremely well making certain perks all the more useful. It also translated well to the zombies mode allowing for certain areas to feel scary enough to add a new layer to the mode. Now the dark corridors provide a slight intensity. The voice acting was decent in the areas where it made sense. It’s hard to tell how good it was though because zombie mode dialogue has always been cheesy.
The Black Ops series has been a major fan favorite in the franchise and with the latest installment it’s super easy to see why. Despite not adding a ton of new mechanics to the game, the team at Treyarch added just enough. Reusing maps from previous games would be awful under most conditions, however in Black Ops 4 it’s great. Not only because of the updated graphics but also because of different weapons, perks, and equipments. Using a fully powered nine-bang has significantly more impact than a standard flash bang. That difference represents entirely new tactics for playing fan favorite maps in 4k. Call of Duty doesn’t sacrifice anything its great at to make space for anything new. Even the battle royale mode feels completely polished and fresh. It’s everything a certain other super serious battle royale wanted to be. Oh, and there are zombies in battle royale.
Call of Duty: Black Ops 4 as a Party game after a long day of work is a hell of a great time. Solo after a long day of work, not quite as enjoyable. Do not misunderstand that statement. Call of Duty is still super fun for all the solo gamers who just like to kick back and play games. However, this time more than ever, the game is designed for people who love the multiplayer experience. The closest thing to a story in the game are the shenanigans taking place in the zombie mode. The zombie menace is an equal threat to all. The ridiculousness of every single chapter makes for a constant stream of fun. The debate on whether Call of Duty: Black Ops 4 is a good game will go on for ever. Call of Duty: Black Ops 4 being a fun game can not be contested.
Call of Duty returns to the forefront of online military warfare. It avoids sending any soldiers to the single player battle where it’s already lost to all the other great titles this year. Precisely aiming its sights at any competition that thinks it stands a chance against the unmatched wallet of Activision. Call of Duty: Black Ops 4 delivers everything the core fans of the series expect plus more. Even if thats at the expense of the casuals who just wanted a single player military based story campaign to play through.
On the core, the game is still the essential battlefield experience. Chet is a relative newcomer to the series, he’s just not a hardcore fan. He may be missing something by not being a regular user. But, the rash of recent backlash and hate left him surprised. Now he feels like because the expectations were set so low, he liked it. That said, EA isn’t off the hook quite yet!
You know, Black Ops has been the frontrunner in FPS games for a long time. It was only a matter of said time before they made a Battle Royale game mod. But it’s a good mode, along with several other great modes. Check the video on what we think.
That’s right, VR continues to make strides in becoming the best way to experience your favorite games. Announced on the Playstation blog, Borderlands 2 will be making its way to PSVR on December 14, 2018. One of the most popular first person shooter RPG’s of all time will be letting you experience its wild gunplay from the most first person perspective possible. The full game will be playable and available for the price tag of $49.99.
“Players will get the opportunity to visit Pandora in the most immersive Borderlands experience yet.”
Although Enhanced for VR, Borderlands 2 VR will not include the online multiplayer making this a single player only experience. The new Bad Ass Mega Fun Time will allow players to slow down time to prepare for the battles ahead. All four characters unique abilities that relied on multiplayer have been reworked into the BAMF Time, but its not entirely clear how.
Borderlands 2 VR is exclusively available on PSVR and pre-ordering the game will unlock a PS4 dynamic theme featuring the four vault hunters we’ve come to love. Let us know in the comments below how you feel about the lack of multiplayer in exchange for the VR experience.
Another jam-packed October coming up on our wallets gamers but fear not the great folks at EA have our back. Or maybe they just have their best interests in mind. Who cares, however you look at it Battlefield V has been delayed.
Oskar Gabrielson, general manager at DICE, has said in an official blog post (no bogus crap) that Battlefield V has been delayed to November 20th. That’s right a nice little Thanksgiving shootout. Should be amazing.
The post kind of seems like they are crediting player feedback for the delay which means someone was listening. I just hope they were listening to the right complaints.
Tour was a nightmarish fun experience. Like it was really hard, expensive, and dangerous but it was fun none the less. Now that I’m back the free games are pretty cool. Solve a crazy murder or play an epic fitting game or get ready for one of falls biggest releases. It doesn’t matter whats happening late but take advantage now of all the free games still coming to PS3 and PS Vita. Here are the free games this month folks, you know cause July new game releases are awful.