November 25th, 2018 by Kurt "Chet" Christel
Party on, party off.
Nintendo has made an absolutely fascinating game series where you play a board game, some mini-games, and become mortal enemies with all of your friends. It’s called Mario Party and the level with which you can fuck over players is akin to that of Munchkin or Monopoly. Unlike the latter, Super Mario Party doesn’t take 6 hours to finish. This series has had 10 entries in its main console series, and several spinoffs on other devices. But where do you go from there? Call it Mario Party 11? No. You call it SUPER. Why? Because the Switch is the greatest console ever made and it deserves the upgraded name. I’m like 70% serious here.
GRAPHICS: 2/2
This looks exactly like Mario Party is supposed to look like. The quality isn’t in the graphical fidelity, but how fun they can make it. And that includes animations. Seeing all of your favorite Mario characters getting, angry, sad, frustrated, and determined are a delight. It is amazing how it mocks real life. When a play gets a star, their avatar makes boasting gesture while the other three get frustrated. Each board on the main game has its very own individual look that stands out. Even the first board, which is mostly just a bunch of grey blocks. But once you get to the board that has four islands, the graphic variety really shines.
STORY: 2/2
And now, here’s the verbatim from the game’s intro cinematic:
TEXT: One day, trouble was brewing between Mario and his good friends. Each claimed to be the Super Star, the worthiest hero in all the land. Mario suggested having a party to decide, a time-honored tradition. Everyone agreed – a proper party would surely reveal the true Super Stardom.
TOAD: What do you say, Toadette?
TOADETTE: I say this time we’re going to find out what being a Super Star REALLY means!
TOAD: You can trust us to be fair and impartial judges! Give us time to set up and we can get st-
???: Aren’t you forgetting something?
BOWSER: Maybe NONE of you are the Super Star! Maybe it’s one of us instead. I brought an extra judge, too! I want you keeping an eye on things too! You know, so it’s all fair and impartial.
KAMEK: If you say so! But be careful what you wish for, Keeheehee!
TOAD: Well, at least Kamek will make setting up easy! This should only take a minute!
-starwipe-
TOADETTE: Is everybody else as excited as I am? I DOUBT IT!
KAMEK: Wait until you see what my genius has wrought!
-gates open, everyone claps-
TOAD: Let’s party!
-fin-
I laughed. I cried. I wet myself a bit. This is the most moving, emotional, satisfying plot I have ever experienced in my life. Nothing will ever top this. This is what peak performance looks li- PFFFT okay it’s dumb. But it’s Mario dumb. And it’s Mario Party. Do you even NEED an excuse to play? NO. It’s here for the aforementioned fighting among friends.
AUDIO: 1/2
It’s fine, whatever. It’s missing some of the essential noises that made other Mario Parties so jubilant. The win music just isn’t as engaging as it should be. Everything feels like it’s been toned down a bit. It’s just okay, it does what its sets out to do, but you can’t help but feel something is missing here. Just think about all the little jingles you’d hear from Mario Party 1-3. You remember them note for note, right? The same can’t be said here. The music is on cruise control. It’s there and it’s functional, but it could be better.
GAMEPLAY: 2/2
Mario party has had many iterations in varieties and how the the rules worked. At one point they thought it was a good idea to have all 4 players riding in a car together. But SMP fixes that by going back to basics. This is the version of the game you loved and admired as a kid and as a college freshman. That feel you got when you found an old N64 and controllers for everyone? You played it until the late hours of the morning with the people in your dorm? That feeling is back. You face off as your favorite character in 4 boards (which isn’t enough but is a good start). Every character has a new gimmick in the form of custom dice. Every turn, you can roll your standard D6 or you can roll a special die made for each individual character. For instance, Shy Guy’s custom dice options are 0, 4, 4, 4, 4, and 4. Fun! Bowser has a 10 space side on his dice but you could also move zero spaces and lose 3 coins. It’s a new and interesting twist to the game mechanics.
The game also adds the ally ability where you can call in other characters to assist you. Once you do that, you have the option to roll their custom dice as well as your own. Not only that but every ally you have will roll a D2 to add either 1 or 2 spaces to your roll. So if you have, say, three allies on the board with you, you could roll your dice. And your allies? All 3 of them roll their own D2 so you could get anywhere from 3-6 additional spaces. Either way, this is still the maddening, frustrating, fun game you know and love, with all new minigames and variations on your favorites to boot. If you miss the good ol’ days of Mario Party, this is absolutely the best time to jump back in.
FUN: 2/2
It’s hard not to have fun when it comes to this game. Maybe if you played by yourself, you would have a bad time. It’s understandable that most games should be able to stand on their own merits for some single player action. But, if you’re really playing a PARTY game by yourself, what are you doing? You don’t even need friends to play it, just find some acquaintances to play. Or random people on the street. Or with your family (even if you Mom has absolutely no idea how controllers work and needs to be constantly instructed on what buttons to press. Damn it mom, the okay button is on the right, and the L+R buttons are on top! Why is this so hard, Mom?). No matter what you do, you are bound to have a blast. Even if some of the minigames are blatantly unfair.
SCORE: 9/10
Posted in Reviews Tagged with: boo, bowser, daisy, donkey kong, goomba, hammer bro, koopa troopa, luigi, mario, mario party, monty mole, nintendo, nintendo switch, peach, rosalina, super mario, super mario odyssey, super mario party, switch, waluigi, wario, wii, wiiU
July 21st, 2015 by Kurt "Chet" Christel
It’s easy to dismiss kids’ games as not worthwhile. After all, what could you possibly hope to gain from a kids’ game? Children are stupid and don’t know anything, so what sort of insight can a game designed for them possibly offer to you? Educational games can probably teach you things most adults don’t know because they are pretty stupid as well, truth be told. But for a solid, upstanding, not-stupid person, are these games really worth playing? I say yes, and here’s a few reasons why.
Before we get straight into it, what makes a kid’s game a proper “Kids’ Game”? Is it the marketing? Is it the characters? Is it a learning game? Does it have micro-transactions? Is the word “Nintendo” on it? Many are quick to immediately declare all Nintendo games to be games for children. Nintendo games have a very wide appeal and a broad spectrum of fun characters, but they aren’t often overly violent, gory, sweary, or emotional. Does that actually make it for kids, or does that make them simply “all-ages”? Properties like Mario are games that kids play, surely, but that plumber has been around for years and people in their thirties will still play that or the next Pokemon when they come out, no question. Minecraft is an incredibly popular game for children (maybe even the new Mario for a new generation), but adults play Minecraft too. Heck, it makes up a large portion of the “Let’s Play” community videos. What about Splatoon, is it a game for kids now, or squids now? Really, in order for a game to be officially a kids’ game, it really comes down to what the game is mostly intended and marketed to. Maybe a kids’ game can also be an all-ages game, but it was meant for kids (the Trix Cereal of the video game world). For now, let’s define them as “because I said so” for the sake of brevity.
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