This isn’t the multiplayer game you’ve been looking for.
I really cannot restate enough how disappointing Star Wars Battlefront II was to me. I knew based on all of the feedback from the beta and the pre-release reviews that it wasn’t going to be great. But I specifically wanted to give DICE and/or EA the benefit of the doubt and see if it really was just as bad as everyone said it was. So I played it. And… it was worse than I even imagined.
Many people would come to the website and think we are trying to be edgy with the score we gave to this game. Not quite. While the language I personally used was lost bashing, it was a very inspired brand of bashing to say the least. After hearing so many negative comments and so many negative reviews (AKA 6/10s, the mainstream games journalism equivalent of “bad”), I went in with rather low expectations, and not even those were met.
I stand strong in everything I said and don’t think I was being harsh. To shortly reiterate the review, I found that story was particularly abysmal in its stupidity. The audio was a snorefest of generic music with lazer noises and bad soundalikes. The gameplay really wasn’t all that fun with its needlessly confusing starcard system. And then the loot box fiasco was just the icing on the cake. Fun fact, Ubisoft recentaly globally rolled back all their scheduled 2018 releases and I have a slight suspicion that they intended to implement loot boxes but are now backpedalling. I have no proof of this, just merely a speculation.
So, you may be asking yourself, what’s the point of this article? Are you just here to kick SWBF2 while it’s down? Well, no. This is because it’s not “down” at all since it appears to somehow still be a successful release. But as much as there were many great games this year, there were also 3 major titles that were massive disappointments.
Sonic Forces came out recently and I harped on that being only good for the soundtrack. But would I play that game over playing SWBF2? Yes, this buggy, poorly slapped together mess of a game is still a better and far more entertaining experience, made doubly so because it’s short. And well, that soundtrack, hot damn.
Mass Effect Andromeda was a huge letdown across the board thanks to janky animations, clunky combat, and god awful scripting. But it’s still Mass Effect and as much as I like to joke that SWBF2 was Star Wars game with mass Effect assets, one thing still stands. Andromeda does have substance. By now, Andromeda should also be fairly patched (I hope) to a point where all the multitudes of bugs and glitches have been fixed.
What else was a letdown? Agents of Mayhem, Volitions spiritual successor to Saints Row, was quite mess. It was buggy just like Andromeda, but only half as much. The way the script and character design was made, I genuinely have no idea what audience they had in mind when they made this game, it’s all over the place in tone and script. But after finishing the campaign, I still had stuff to do, and time permitting, I would have done it because even with all the repetition, it was at least playable. A weird design, but playable.
And that’s just 3 examples. I’m not saying that Star Wars Battlefront 2 is the worst game of the year, the game runs ok, the graphics are good, and at its core there’s potential for improvement. This, on the otherhand, is a heavy letdown because it didn’t have good press before it came out, and was even worse for wear on release date. But to all the fans who are angry at the bad reviews, you ire is misdirected. Don’t get mad at the reviewers for giving your bad game a bad review. Refocus your attention on EA and ask why, oh why, did they make the decisions they made for the game. You deserve more and you should be asking for more.
People frequently complain when the ending of a game ruins a series. Especially if said series is a ‘choose your own adventure’ type of experience. Why should I bother at all if the ending is the same? Sure. Why bother eating an apple, it eventually will become a core. Don’t eat that ice cream, it ends up being an empty bowl. What happens throughout the course of a game is far more likely affect than that silly little ending you encounter. [Minor spoilers for Mass Effect and Life is Strange: Before the Storm – Episode 2]
In case you missed it, there’s a new movie coming out from big time director Luc Besson, famous writer/producer/director for countless blockbuster films like The Fifth Element, The Transporter Series (the good ones), Leon: The Professional, Lucy, and Taken. This new feature’s full title is Valerian and the City of a Thousand Planets. It’s shaping up to be one of the biggest sci-fi films of the year, especially in a year and a half that’s chock-full of the genre. You now have stuff like Ghost in the Shell, Westworld, Guardians of the Galaxy, Star Wars and the upcoming Blade Runner 2049. But don’t let me tell you about it, have a look at the trailer above.
See that? Listen up Bioware, though this film may not even be out yet, the trailers alone already have more interesting plot developments and characters than all of Mass Effect: Andromeda. A 20-60 hour title. Even the small snippets of soundtrack from the trailer are better than the mess of an original score Andromeda had. EA Games’ faith in the series after launch is so low that it diverted the entire staff of the game off to other projects and have all but acknowledged the failings of the new entry. Even the multiplayer, usually a big holdout for some games, seems to be in its own death throes.
Indeed readers, if you are one of the many disenfranchised souls who had their hopes and dreams crushed with the lackluster-at-best Andromeda sequel to the Mass Effect trilogy, here is where you can lay your new aspirations. Valerian, despite sharing it’s name with an herb that promotes sleep, is a very ambitious and very stunning looking glimmer of hope coming to a theater near you. Launching on July 21st, this film is showing nearly Avatar or even Star Wars levels up hype and excitement. This is big for a new IP Not only that, but the visuals and costume design are so on-point, you’d be forgiven if you’d think that this film is actually a film version of a Mass Effect game. The action shots, the color palette, the plot; everything you need to make a perfect new space adventure project are her. This film is laying the foundation of what could possibly be a glorious new series, and if not a new series, at least a great new original movie.
And speaking of the costume design, is it a coincidence that the armor and outfits in Valerian seem very similar to Mass Effect? Is it possible that there was maybe even some inspiration from the game series? This new film may be an adaptation of an old graphic novel, but apparently Besson had considered making Valerian as early as when he was shooting the Fifth Element back in 1997. The news of the ambitious title tackling the title didn’t come until 2012. The Mass Effect trilogy’s release dates were in 2007, 2010, and 2012. Regardless of who inspired who and what inspired what, Valerian is showing a whole lot of promise and its bringing it’s whole universe along with it.
Fans of the original Mass Effect Trilogy enjoyed an exciting sci-fi romp filled with amazing characters, lore, action, and excitement. It’s a shame Andromeda was not able to hold up to the impossibly high bar that was set. It’s even worse that Andromeda was actually pretty bad for some people. But if you want to see a rich universe full of interesting aliens, cosmic conflicts, and explosive space epics, Valerian and the City of a Thousand Planets is ready to deliver!
Saw the film. Everything I said above was accurate. Film was only slightly above average. It had great special effects and costumes, but dialog and action sequences were rather wooden. But to to delve further into the analogies, the protagonists Valerian and Laureline were like Renegade MaleShepard and Paragon FemShep existing together at the same time. But, instead of being brother and sister like Andromeda, they’re actually bickering partners, both in the space police and in the bedroom. Their lines were pretty bland for most of the film, yet somehow still more compelling than Scott and Sara Ryder, main characters who are so utterly forgettable I had to google what their names were while writing this blurb. So yeah! Go see this film if you want to see a considerably better high fantasy experience. One that is guaranteed to give you two hours and seventeen minutes more enjoyment than you will if you play Mass Effect: Andromeda.
My Name is Chet, and the Galaxy Map is my favorite thing in Andromeda.
In this video editorial, Kurt from Hard Mode Gamers goes at length to describe why he really really liked the galactic travel portion of Mass Effect Andromda. This was a feature that many disliked due to it feeling like a glorified loading screen. However, if you watch the video and see where he’s coming from, you may grow to appreciate it too.