megaman 11
October 1st, 2018 by Kleev

I’d rather be playing Mighty No. 9

There is no way I am spending money on MegaMan 11. The only thing anyone can do to make me play MegaMan 11 is to buy me the game or give me 70% worth its price. I would only pay less than half the game. But the problem is that’s out of character for me. I dont make people do that so there are no options You want a review? Here you go.

Mighty no. 9 is better than this cartoony, uninspired crap. The explosions look great tho, no pizzas! 🍕🍕🍕 But, what about the story? It doesn’t seem to be focused on story. The last 10 games had more or less the same story, no reason this would be any different. Except maybe they will put 1 or 2 unique things to make it not a basic copy paste. Like, Mr. X and the contest of robots masters from all over the world in MegaMan 6 instead of Dr. Wily. Whatever.

MegaMan is known for his cool pew pew pew and other 8 bit classic sounds, or 16 bit classic sounds too. This sounds like a very realistic game, completely unappealing for MegaMan. As for the music? Most uninspired garbage ever, designed to be background noise at best. This allows the sound effects and obnoxious character / enemy voices to be cheard in full, terrible detail. But, at least there’s some good MegaMan action, this part is mostly unchanged except for extra things, which are welcome. It’s a hard game too just like the classics, but with more tools to help the ‘evolved gamer’ of today. You can slow down time or temporarily be more powerful. I’m all about that classic difficulty.

One third of the game can possibly be fun, because only the gameplay is good. Honestly, even if the gameplay is good, it’s still a very simple jump and shoot MegaMan game where you die lots, which was only enjoyable to me because the graphics and music used to be nice in older games. MegaMan 11 is closer to being flappy bird. I did NOT want to go through a level again after dying because it would be so boring. If i had to rate just the fun, it would be 0.25/5 but I was told I have to use whole numbers, so I’ll just say 1/5. This review is entirely based on the playable demo for Megaman 11. I am a fan who has played every single version of every Megaman game ever made (except DOS, fuck that). The demo did not interest me in any way to this new installment. It will be out on October 2nd, maybe you’ll enjoy it more? I just can’t.

The editor-in-chief can confirm the reviewer’s Megaman skills and affinity for the series.

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June 5th, 2018 by Vega Montanez

Tons of news before E3 and I’m on Tour! Ugh!

Alright, Sooper Vega here, just wanted to apologize real quick. The Lucky Gamer Recap has been real sloppy lately but fear not, its only because I’ve been really busy. Planning, and now being, on tour, because I’m still a Hip-Hop artist, has taken a lot of my attention. It’s cool though, it’ll all be normal again when I’m grounded. It’s also cool because we’re like a week from E3 so not much news. Well except for Pokemon! Here’s what the Lucky Gamer Recap has in store:

1. Let’s Go! Right into it!

Pokemon is finally making its adventurous debut on a home console. And no, not like the pessimist joked about it being on a Playstation console. And also not completely familiar in the way gameplay works. Pokemon Let’s Go Pikachu & Pokemon Let’s Go Eevee were announced by Nintendo and will be available November 16th. These are technically not considered part of the mainline series even though they bear a lot of similarities to Pokemon Yellow. The game will fuse gameplay elements of the mainline and the mobile phenomenon Pokemon Go. On top of mixing mechanics, the two games will also be connected via bluetooth allowing for transfer of Pokemon between games and more. With the promise of a new mainline entry still on schedule for a 2019 release, this should hold most fans over till then. If not well…

2. There are other Pokemon Quest!

Nintendo and the Pokemon Company must really be tired of hearing people ask for Pokemon on Switch, because they came out swinging. According to the teams “Pokemon quest is a free-to-start game that lets trainers face off against wild Pokemon.” The entire game will take place on Tumblecube Island which the player will explore to gather treasure and befriend or battle Pokemon. The game will feature new cubed reimagining’s of all our favorite Pokemon. Well maybe not all but you get the point. I do want some to double back for a second and tell me what the hell a “free-to-start- game is? I feel like Nintendo just tried to make the term “pay-to-win” acceptable. It’s out now on Switch and coming to mobile soon.

3. Whisper whisper, Fallout 76, Whisper whisper.

Apparently the unexpected reveal of Rage 2 wasn’t enough for Bethesda. No they needed to really flex their muscles this year. So they pulled up in the foreign car and whispered “Fallout 76” before riding off into the sunset. Or something like that. Not much was said about the game but rumors suggest it maybe an online experience like Rust or DayZ. It’s good for the die hard fans to know they got some more Fallout on the way but I know far too many people asking a different question. Where is the next Elder Scrolls? (Editor’s Note: It’s coming out this month and it’s called ESO: Sommerset.)

4. Sonic’s back in the race, literally.

It’s been a long time since we last played a great kart game that wasn’t attached to Mario. There have been a few good ones along the way but none which stood the test of time. It seems like Sonic and friends felt the same way. And Sonic jumped into action bringing us the all new Team Sonic Racing. It’s going to be an indirect follow up to the amazon Sonic and All-Stars Racing that released so long ago. Sporting 15 playable characters, tons of our favorite modes, and power ups to turn the tide of the race, Team Sonic Racing is making a strong play for our hearts. 

5. Dirty move Xbox, real dirty move.

Alright so here’s a thing that’s rumored to have happened, that we really wish didn’t happen, but signs are pointing to it actually happened. Microsoft seems to have fired a bunch of paid staff and replaced them with volunteer staff who were trained by the paid staff. I’m going to give you a second cause that’s a merry go round of info to take in. Apparently 12 Xbox support staff lost their jobs after unknowingly training their volunteer replacements as part of the Xbox Ambassador program. The @xboxsupport twitter is now being handled by ambassadors. Microsoft hasn’t commented on the situation yet, but I’m hoping they do soon.

6. MegaMan 11 gets a release date.

There was a moment in time, a few years back, where the return of the blue bomber was extremely uncertain. It even Keiji Inafune to embark on a journey to create a spiritual successor. That game ended up being not very good. Capcom saw the opportunity and last year announced MegaMan 11. And now they gave us a date when we can play it. MegaMan 11 is coming to a console near you on October 2nd. It is set up to play just like the classic games fans are used to but it carries a brand new more bubbly cartoon look. Some could say inspired by Mighty No. 9 but I’ll say inspired by the cartoon designs of the past 8 years. Still looks like it’ll be a ton of fun, just weird to have done it without Inafune.

7. Days of Play PS4. 

Sony unveiled a limited edition blue PS4 releasing June 8th. The Days of Play edition Playstation 4 has the iconic face buttons printed largely in gold. As always a matching color, in this case blue, is included with the system. The system is being released to celebrate the Playstation Day of Play event that takes place every summer and sees discounts across numerous PS4 products and games. Days of Play runs from June 8th to June 18th so make sure you check in to see what kind of deals the days bring. 

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May 28th, 2018 by Kleev

Weakest Port Ever

From the moment MegaMan Legacy Collection was revealed for Switch, it were bad news for me. For starters, it’s two game compilations combined, but only one of them comes physically. Why would they do this? These collections aren’t even that big. How much space could 10 ancient games actually take up? NES cartridges hold less than 1MB of data, I understand that in order to run on a newer system some emulation software is needed, but really? This alone took me and MANY other fans a lot of time to get over and accept.

I’ve played these on PC, PS4 and 3DS, and they were amazing there. Each one has very minor problems,
which leads me to wonder, just WHAT problems is the Switch version going to have? Did they fix it? On PC, it required a decent video card to get no lag, and it looked and sounded great. The PS4 version practically had zero issues other than the music having a lot of clicking sounds not found in the original. On 3DS, there was no lag, good audio, but the framerate was a bit choppy. Now for the Switch, the music no longer crackles like it does on PS4, nor is there the frame rate hiccup from the 3DS! But man oh man, did these things come for a price.

There are 10 games total, and in handheld mode, ALL 10 games are scaled poorly, giving them uneven pixels! There are modes to change the screen size, and it doesn’t help almost at all. There are filters, and actually, all of them make everything look WORSE. Not in the retro way, either, it just genuinely makes the graphics look bad. I can’t make them look this bad on emulators. Heck, I can’t make them look this pterrible on an OUYA. 

For comparison, I have Mighty Gunvolt Burst on my Switch (Mighty no. 9’s side game made in 8-bit). It is styled exactly after the NES MegaMan games, including screen resolution, and they were able to make THAT one look 100% correct for Handheld and Docked mode, without any weird filters at all. There are other classic games on Switch, like the Arcade Archives, most of which are the same resolution as these MegaMan games and those are capable of scaling perfectly 1:1 to the Switch’s screen.  The problem is sort of solved when playing on the TV, and I say sort of because MegaMan 9 and 10 remain bad-looking even when docked.


Furthermore, I can play MegaMan on a Raspberry Pi. It cost me $70 total for the board, a decent controller that’s nice and not crap, plus an SD card and the case. For the basic user who doesn’t care as much as I do, downloading, installing, and hooking it up can be done in 10 minutes and it will run better than the Switch collection. But still, that’s only if you know what I know, and it’s not that easy for everyone. But the collection goes for $40 and I have a setup that will play every NES game ever made for less than double the price.

Worst of all, the first 6 games have input lag. This affects every mode, no matter what. Handheld, TV, Joycons or even a directly wired controller don’t fix this issue. In a game as perfection based as MegaMan, this is unacceptable. This means that you press the jump button, and MegaMan jumps about 5 to 10 frames later, giving you the feel that MegaMan’s response is sluggish or held back by something. (And no, enabling Game mode on the TV or using a lagless computer monitor will still not fix this, this problem was not present in any other versions of this collection). I actually can’t even configure my own PC emulators to behave this poorly on purpose. It feels like I’m playing the game through a video call on my phone rather than in real time.

Digital Eclipse, the company who developed MegaMan Legacy Collection 1 (not 2) would brag so much about how they deconstructed these game’s ROMs so that they were rebuilt with brand new code that would increase compatibility with just any of today’s videogame systems, or even future systems, as well as “preserving the games just as they were presented when originally released.” If you work at Digital Eclipse, and are the “Head of Restoration” and are reading this, know that you and your team have failed.

Conclusion: The Megaman Legacy Collection 1+2 for Switch is inferior to any other releases of collection. The only games that play without any problems are MegaMan 7 and 8, and only when docked. MegaMan X Legacy Collection is coming soon at this point, and I’m really scared of what they will do, because even though it’s not going to be Digital Eclipse, at the end of the day it is Capcom that has allowed all these flaws to be released to the public AND refuse to offer fixes (I’m looking at you, MegaMan 5 3DS version).

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