Wait, why am I still playing this game?
Just a couple days ago I wrote a piece on how Fallout 76 made enough marginal improvements to be worth your time if you haven’t played it. I also said it was boring. Yet somehow, as the very first story arc of the new game closed, something happened. I could have stopped, it felt like the particular arc I was following stopped short. Then I explored some more and found some cool new things. Then I found another new questRead More →