March 20th, 2020 by Kurt "Chet" Christel

You can’t just play the game high and drunk!

That’s where you’re wrong, kiddo!

Let's Blindly Play FF7 Remake on the Devil's Lettuce and Angry Juice (Part 1)

Let's Blindly Play FF7 Remake on the Devil's Lettuce and Angry Juice Part 1)#FinalFantasyVIIRemake has everyone riled up. Which is great because I can comment on it having never played ANY of it. My entire knowledge or FF7 is memes, what could go wrong?

Posted by Hard Mode Gamers on Monday, March 16, 2020
Part 1

You’re in for one hell of a trainwreck, my dudes. Please ignore the background noises, I’m stuck at home in quarantine and my family still thinks they are actually going to go on a vacation. Hah, laugh at both mine and their misfortune. Anyone who thinks going on vacation is a viable thing in the near future is just setting themselves up for disappointment. Sad!

Oh uh, right, Final Fantasy 7 Remake the Official Game Deluxe for PS4 is out, if you haven’t played the demo yet, I’m assuming you don’t have internet or having just been living in the woods. Nothing wrong with living in the woods. What’s fun with this vid is watching me get worse and worse as I get further into it.

Let's Blindly Play FF7 Remake on the Devil's Lettuce and Angry Juice (Part 2)

Let's Blindly Play FF7 Remake on the Devil's Lettuce and Angry Juice (Part 2)If you hate people who hear tutorial prompts and then proceed to ignore them for an entire boss fight, you're gonna love this conclusion.#finalfantasyvii #ff7remake #demo #ps4 #ps5

Posted by Hard Mode Gamers on Friday, March 20, 2020
Part 2

It gets even worse when for the entire boss fight, I didn’t realize that I had to switch to Barrett to cast lightning. So I was annoyed when Cloud kept saying “use lightning” and I’m like “how?” Well, just to prove I’m better than that Kotaku guy, I still managed to beat the boss. It was tough and I got progressively worse at playing the game as time went on. Cursed muscle memory is cursed.

I really do wanna play the whole game when this comes out, but my biggest concern is that my PS4 seems to be incapable of installing some games. Short version is it refuses to download Siege or Spiderman, I’ve contacted Sony and we’ve literally done EVERYTHING and it still won’t download. They said to go to someone elses house and try their network instead. They legit told me this, twice. During the pandemic.

Fucking tech support people, I swear to god…

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assassins creed 3 remaster
May 6th, 2019 by Kurt "Chet" Christel

Why are people trying to make it look worse?

Assassins Creed III is the latest game from Ubisoft to receive the “Remaster” treatment. Pretty much all of their games have now been upgraded or started that way. Even Assassins Creed 1 has Xbox One X enhancements. Yet still, there are a plethora of videos popping up. They show the new remaster looking much worse than the original. This isn’t even the first time this has been done. Assassins Creed, the Ezio Trilogy was also lambasted for looking worse. However, in that case, it didn’t actually look worse. Polygon just chose to only show off stuff that looks worse. It included a bug that has nothing to do with the remaster. And here they are doing it again. The character models may look like clay, but everything else in the game looks far better than it ever did before. Here’s why.

Also, it’s free if you had the season pass for Assassins Creed Odyssey. Considering that the standalone game or the season pass both cost 40, you should definitely buy the latter.




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remake 2 demo
February 9th, 2019 by Julia Portugueselastname



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November 13th, 2018 by Vega Montanez

Yakuza Fanboy Returns

In this video, presented in DANKVISION, Chet and Vega talk about Yakuza Kiwami 2, and whether or not they should make a Kiwami version of all of the Yakuza games before the next generation of consoles. Just imagine having all 6.5 games on one console! Rampant speculation time agogo! Double KIWAMIIIII!




Meanwhile, Chet the Xbox Fanboy needs to play Kiwami 1. How soon should he play it to further is submission to being a Playstation fan?

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October 31st, 2018 by Vega Montanez

Oh, that’s not… Skeletor?

Kidding, of course, who would take me serious if I didn’t recognize Sir Dan. Let’s be honest. Sir Dan is one of the most mistreated PlayStation Icons of all time. He was there at the beginning of it all and then somehow just disappeared.

Fear not however, it’s Sir Dan’s time to shine. Rumors of a remake had been swirling for a little while and to the surprise of the hopeful, they were true. Sir Dan is back with a remake of the game that made him iconic. The horror/comedy Medievil is getting the full remake treatment. Much like Crash and Spyro, Sir Daniel Fortesque (not to be confused with fortnite) is ready to let the new generation experience the classic 3D platforms.

The announcement trailer arrived perfectly on this Halloween morning. You can check it out below.

https://youtu.be/19Dj520a3Og

Are you excited for the return of Sir Dan? Let us know in the comments section below.




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zone of the enders 2nd runner mars vr
October 21st, 2018 by Vega Montanez

Remasters, VR, Rail Shooters, and Demos

In this discussion, we talked about Zone of the Enders: Second Runner, Mars VR, a major re-release of another classic Kojima game. But with this, comes many questions along with it, because of the history of the game. Do some remasters matter? Does VR actually enhance anything? Should a game get released with a demo for another game? And what constitutes a rail shooter? As usual, we will talk about #onlythefacts.




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October 4th, 2018 by Vega Montanez

An Old Mech Game Given The Present of New Life By Future Tech

In a landscape nearly devoid of mech-based adventures, Konami (the company best known for being terrible) dug deep into its bag of old games and gave Zone of the Enders a second life. The irony behind Konami remastering another amazing series by the great Hideo Kojima is pretty amazing, but enough politics. Zone of the Enders: 2nd Runner Remastered is a third-person action adventure set in a futuristic world where humans inhabitant both Earth and Mars and war is fought in space. Released for the Playstation 4 and PC on September 6th, 2018, the remaster was developed by Konami and Cygames. Does Zone of the Enders deserve to exist alongside the rest of the recent remasters?

More importantly, how does Zone of the Enders work in VR?

(Note: VR Review does not impact the overall score of the game because it is not the originally designed experience.)

Graphics 1/2

There should absolutely be a standard for allowing companies to use the term “Remastered” for any future game release. Zone of the Enders: 2nd Runner treads the line between just better than the craptastic Shenmue remakes that Sega released and the absolutely stunning Yakuza remakes that Sega released. One major advantage for Zone of the Enders is the great way that the game was originally designed to not look hyperrealistic. The visuals paired with the level of fun the game carries makes it very possible to kick back and look beyond the broken character models. Without ever having been to Mars, its safe to assume that Zone of the Enders did a great job recreating exactly what the surface of the red planet looks like.

“Developers truly benefit from the skill of using cartoonish art styles and Zone of the Enders wins heavily thanks to its anime style.

VR: The game looks worst. The real question here is: was anyone expecting any other response? When playing in first-person through VR the game doesn’t look bad but it definitely doesn’t feel immersive. Think about this one thing for a second. When playing in third-person all of the lasers and explosions are happening, visually at least, in front of the character. When playing in VR the player can look at all the angles of this lighting special effect that was designed to be viewed head-on. Boom, worst, not entirely immersive but not bad. Shenmue was still worse and it wasn’t even in VR. 

Story 1/2

For anyone who has not played the first Zone of the Enders, STOP. There will be spoilers ahead because Zone of The Enders: 2nd Runner is a direct sequel. With that said, it’s been damn near 15 years, so get over it. Ready? Let’s go. The game takes place two years after the events of the original game. Playing as Dingo Egret, a miner working on the planet Callisto who comes across the all-powerful orbital frame, Jehuty. That is literally the last part of simplicity this game has until the very end credits. From that point it goes into true Kojima mode with main characters dying and being revived, past significantly important characters appearing then suddenly deciding they want absolutely no part of the new story, and a world-destroying battle between two superweapons on the brink that falls on poor Dingo’s shoulders to be smack dab in the middle of.

Anyone who has ever been a fan of Gundam, Metal Gear or any mech-based anime will absolutely love this. Anyone who read that last sentence and thought what the f*ck is a Gundam, maybe stay away. 

VR: Same story. Really not sure what anyone expected to see here. 

Audio 2/2

Sound effects help to drive the validity of any game’s atmosphere and Zone of the Enders sounds like a robot war. Nailed it; not a beat missed. Lasers flying by sound way more dangerous than they look. Explosions are short-lived, but in the moment they sound very great. The voice acting and dialogue is great even though it doesn’t seem like any of it was updated for the remaster. It was just really great from the source. The menu sound effects sound exactly like the sounds from Metal Gear Solid 1-3 so super fans should be prepared for some nostalgia. Some excellent nostalgia. Damn Konami why you do Kojima so bad.

VR: Sound is the most critical aspect of VR. If the game sounds right the player can get fully immersed in the experience. Zone of the Enders takes place in space and space is, by most accounts, pretty quiet. That empty atmosphere is great as long as there are no other sounds in the outside world. Most people can’t afford to play their VR in an isolated perfect environment but everything else sounding great is definitely a VR experience. 

Gameplay 1/2

Zone of the Enders: 2nd Runner Re-Mastered is a remastered PS2 game, and it definitely shows. The control schemes are extremely dated and very light on motor control demands. There are only a handful of buttons used from the entire DualShock remote. Even with the highly bragged about adjustment of the way the secondary weapons button works it still feels super dated. The biggest issue with the controls for the game is found in the lock-on system. For whatever reason, the lock-on system locks on to whatever target that it wants to and when changing targets, probably due to the fast-paced gameplay, the thing goes bonkers. Rather than simply pushing the analog stick towards the closest target to lock on, the game just cycles randomly through all the targets on screen. That’s a really bad thing to happen when playing what is essentially an on-rails shooter. 

VR: Probably the best VR experience available to date. The entire game is playable in VR and it feels amazing. Jumping into the cockpit of the super mech known as Jehuty is everything most people want from a VR experience. This is a VR Experience that should not be missed. With better visuals, it would be the epitome of VR gaming. It still suffers from most of the things that made the non-VR version hard to play but in VR those are well worth the pain. 

Fun 2/2

Wooooooooooohoooooooooo. Playing Mech games is arguably always fun. Anyone who disagrees is entitled to their opinion but is completely wrong. Outside of the frustration of losing a battle due to a faulty lock-on system, it’s very easy to let time fly by as Jehuty flies or slides all around the surface of Mars, the interior of a massive space battleship. It’s an on-the-rails shooter for the most part in the vein of a super modernized Gradius, but who didn’t like throwing quarters in those old arcade machines? The other issue with the game that hinders its fun levels just a tad is that the save system doesn’t play entirely nice with pick up and play gamers. Fortunately, the PS4 rest mode is a nice workaround for this objective-based issue. 

VR: How do you make a fun game more fun? Add the latest technology to its tool belt. Playing Zone of the Enders 2nd Runner in VR mode feels like the way it was meant to be played. Zipping around Mars in first person perspective could only be more exciting in a Sword Art Online style full dive mechanism that doesn’t exist yet. Just to reiterate, everyone should play Zone of the Enders: 2nd Runner in VR Mode at least once. It is truly an experience. 

Zone of the Enders: 2nd Runner is a remaster like no other. Sure, a ton of remasters exist that look a million times better, but Zone brings a brand new element to the game that hadn’t existed previously. Hideo Kojima must have shattered at least three or four rooms’ worth of valuable merchandise when he saw what Konami was able to accomplish with one of his crazy ideas. Honestly, it’s a bit confusing as to why Konami didn’t make the VR mode a more significant marketing push for the game. Priced at only $29.99 brand new, this is a must-have experience for anyone interested in VR.

Scratch that, anyone with a PSVR or PC-based VR system needs to get their hands on Zone of the Enders: 2nd Runner today. Especially since the evil monsters at Konami published the game, so we never know what to expect. This last good review pushed them to start making pachinko versions of the game. 

Score: 7/10




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September 26th, 2018 by Vega Montanez

Running an emulator counts as remastered now?

Recognized as a cult classic, Shenmue is a revenge story jam-packed with side missions, mini-games, and incredibly outrageous people. Originally released on the Sega Dreamcast in 1991 and 2001, this action adventure game series set a new high point for what games could achieve. The remaster aims to give old fans a chance to receive the adventure and newcomers a better way to play. Shenmue 1 & 2 HD Remastered released August 21, 2018 on PS4, Xbox One, and PC in hopes of capturing the essence of its legacy.

GRAPHICS: 1/2

Yes its true the game looks better than it once did. However it doesn’t look amazing. This port looks like it should have been released years ago on PS3 and Xbox 360. Colors are a bit more vibrant but overall it looks and feels a lot like the Dreamcast version. For some people that might be exactly what they expect from a remaster. Others may be expecting a current generation version of an old game they loved. Unfortunately, this is the double edged sword of remasters. The biggest improvements are from a technical stand point but because Shenmue was so ahead of its time (and expensive to make) even those improvements fall flat. They are the type of improvements only visible to the people inspecting the game for them. The game doesn’t look bad, especially not for the price tag, it just feels less like a remaster and more like a Dreamcast emulator running on a new generation console.

STORY: 1/2

The story of Shenmue is a well crafted experience held back only by technical limitations of the hardware from when it originally released. The HD Remaster served as an opportunity to make corrections to the pacing and delivery. Sega didn’t take advantage of that opportunity. Again, a note of the double edged sword that is drawn whenever a classic is brought to the upgrade table. Old fans will no doubt enjoy every second of reminiscing Ryo’s revenge story while new comers may need some assistance pushing through its quirks. A strange man named Lan Di kills Ryo’s father to steal an ancient mirror. Ryo goes on a manhunt to kill Lan Di and learns the legacy behind the mirror stolen and its counterpart/twin mirror.

AUDIO: 0/2

The voice acting is terrible. Sorry, not sorry. It had to be said. That was an issue in the original version. It seems to have also been carried over along with the tank controls (more on that late). Other sounds in the game are nearly non existent. This is literally the quietest world of all time despite all the NPCs seemingly engaging in conversation all the time. It’s just eerily quiet. Shenmue 2 does a better job of being more audible but still feels terrifyingly lacking. The only good thing about the audio is that the original Japanese voiceover is included as an option as well, this way there is something to listen to. Which is really good if you don’t understand Japanese because then you can’t tell if it’s good or bad acting. Other than that, it’s just really punchy, low quality recordings being fired at you all the time.

GAMEPLAY: 1/2

On one hand the gameplay is absolutely phenomenal considering when the original game released. On the other hand, it’s 2018. Tank controls are not acceptable. They make maneuvering the world considerably difficult and uncomfortable. Sega should have (pretty much sums up this whole review) given this remaster a little more love. Unlike Capcom’s Resident Evil remaster, this game held on to all the things that show its age. Sloppy camera, bad controls, and awkward conversations flows. Some dialogue interactions just stop in the middle of discussion. This prompts the player to engage the NPC again to get the rest of what they were saying. The best part of the gameplay is still the fighting mechanics. Modeled after the Sega classic Virtua Fighter, Shenmue gives Ryo so much flexibility and control in fights. All that control is quickly taken away because unlike Virtua Fighter, these fights take place in areas not designed for fighting so the camera issues show their ugly face again. Forklift racing is still pretty dope though.

FUN: 1/2

Reliving this old game as a new game shows how far games have really come. It was fun in a nostalgic way to revisit the world of Shenmue. Sadly, it was not fun in a “this is 2018 and this is a fun game to play” way. The control, camera, and audio issues cause more frustration to the average gamer than the excitement of the story brings. It was painful to feel the excitement and joy slowly fade away as so many things that should have been improved just smacked the fun out the game.

Perhaps, for some extremely dedicated fans out in the world returning to the world of Shenmue was the most fun thing they could have done all year. For many others, this game is a reminder that a lot of what made some classic games great were the boundaries they were breaking at the time. Shenmue 1 & 2 are the Eminem of video games. Maybe no one will ever accomplish as much in a pound for pound equivalent level of what they did. But it’s hard to argue that nothing better exists.

Sometimes we get what we wish for and it disappoints. Shenmue 1 & 2 are classic games that were better off remaining untouched classics. Sega made an attempt at bringing these games to the future, only to find that maybe they were best left as the found memories they were. Many of the things that made the game incredible at the time are now things that have been done significantly better by other games. Perhaps a better remaster treatment was necessary. Perhaps there are super fans of the game who appreciate the game playing exactly as it did so long ago. As a game for here and now, unfortunately this doesn’t stand the test of time.

SCORE: 4/10




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August 28th, 2018 by Vega Montanez

A fan favorite, me being the fan, is finally getting the remaster treatment. Onimusha: Warlords is the first entry in a PS2 era series that revolves around Legendary samurai Samonosuke going toe to toe with mega warlord Oda Nobunaga. Did I mention Nobunaga also teamed up with the demons of the underworld? No. Well, that’s a thing!

Check out the trailer below and leave a comment!

https://www.youtube.com/watch?v=iXeeSHDZQZY&feature=share

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June 8th, 2018 by Kurt "Chet" Christel

My first Warriors game is a spinoff.

Hyrule Warriors Definitive Edition is yet another game seeing a big port from the WiiU to the Nintendo Switch. This counts as a new game because nobody owned a WiiU. Not you, not anyone else, nobody, and it’s a shame because, with titles like Bayonetta 2 and Donkey Kong Tropical Freeze, some interesting games are finally being discovered. Developed by Omega Force and Team Ninja under the supervision of Koei Tecmo, this game is a compilation title that takes all of the greatest characters from all of your favorite Legend of Zelda titles and contrives a reason for them to be together. You’ll fight hordes and hordes of enemies in the thousands and plow through your opposition under the gameplay hack and slash loop made famous by Dynasty Warriors. Now here’s the thing, I’ve enjoyed quite a lot of Zelda games, but never actually played any of the more POPULAR ones. I played a bit of the original NES version as a kid, then I played Link’s Awakening on GameBoy Color (which is the best Zelda fight me) along with Oracle of Ages and Oracle of Seasons, then skipped all the other entries until Breath of the Wild. I’m not going to act like a Zelda fan, which is great, because I’m not and can play this game with a clean slate with minimal hype brought on by nostalgia.

GRAPHICS: 2/2

I played almost 90% of the game on handheld mode and got quite a lot of frame drops compared to playing it docked, yet the novelty of the former mode keeps me playing on it, despite this drawback. This is a game that looks… not bad. Like, it can run on a PS3 with ease but there’s also nothing actually wrong with the graphics. For lack of a better word, the game looks like a game and all the art and well-designed characters really neatly kees the experience wholesome and fun without going out of its way to try and impress you. There weren’t any moments where I actively noticed something looking great, but at the same time I just can’t think of a single moment where I said “that texture looks bad” or “that shadow looks like a blob.”As a Warriors-like game, you’ll have dozens, sometimes possibly hundreds of enemies on screen all at once. One cannot expect a game requiring that much processing power to also look true to life. It’s simply graphics that fit and work, nothing else.

STORY: 1/2

I gotta say, it really is one of those “excuse plot” kinds of stories. The story is delivered mainly in some expositionary dialogue and staring at a map at the beginning and end of every level. There’s also some story that happens on the field, but the big problem with that, and all Dynasty Warriors games, is that there is so much going on in the HUD at the same time. You have the map, popups for quests, and characters chatting in the bottom left corner. That right there is the biggest problem, there’s very little voice acting in this. This is troublesome because with so much going on, all you hear is a non-committal grunt from every character and have to quickly read what they say while still paying attention to what you’re doing. This game could have been better if there was simply more voice work put in. What is in the game for a plot is just okay. It’s just standard Zelda fare. Nothing unique going on, just a battle between good and evil.

Also, you wouldn’t believe this if I told you but there’s a character named Sheik and he turned out to be Princess Zelda in disguise, which is totally a move I never would have imagined.

AUDIO: 1/2

The audio is rather muddy here, with the sound effects and music competing with each other in a “who can be the loudest” contest. As said before, the voice acting is barely present and would have really improved the experience had they just gotten some more talent on board. The OST is a good mix of the power metal of Dynasty Warriors and all of your favorite themes from several Zelda games. And a house track too. But overall, none of the tracks really popped out to me except for the house track, but that’s only because of my bias as an EDM fan. Really, it just comes down to some cheap SFX and lack of voices that keep this section from getting full credit.

GAMEPLAY: 2/2

Imagine the look on someone’s face who’s never played a Warriors game before. Imagine me as I discover the fast-paced action where you carve out enemies by the hundreds. Then I ran around on a battlefield capturing territories and facing boss characters. It was quite an experience that I now probably won’t get to have again, but now that I know what Warriors games are like, I am enamored. It is such a satisfying game to play, and while I initially felt like it was too easy, I soon realized this wasn’t the case. Strategy is a very important part of the game, and being able to kill swarms and swarms of baddies won’t get you very far if you don’t take care of your fellow soldiers. More often than not, they can become a liability, with you frequently having to do “all the work”. Important characters get in danger a lot, your other playable characters don’t do a lot unless you stop and tell them what they should be doing, your forts are always in peril, and miniboss characters will spawn in random areas of the map, putting you on a mad dash to cut them all down. It’s a great gameplay loop, and apparently, a good enough formula to house so many titles in its portfolio of spinoffs and adaptations.

FUN: 2/2

Every time I picked this game up, I intended to put it down after a couple of battles. But five battles later, I’m hooked and can’t stop. The thrill of the battle will keep you coming back every single time, not the plot. It helps doubly that this version of the game comes with all the DLC, adding up to endless amounts of missions for you to tackle. Between the campaign, side quests, free mode, adventure mode, and a challenge moment, it’s well worth the cost for the amount of stuff you can do for days and days. Adventure mode, in particular, has you playing a sort of mini strategy game that includes battles that play out as you move your favorite fighter to square after square on a playing field resembling the older top-down titles of the series.

I’m not even the biggest Zelda fan, and I was thoroughly impressed with Hyrule Warriors. I came in ready for some extreme hackin’ slashin’ button mashin’ fun and got more than I ever could have expected. Consider this one a solid entry, and consider me sold on playing other titles. Just not Dynasty Warriors 9, that game is a travesty.

SCORE: 8/10




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January 15th, 2018 by Vega Montanez

Ports, Sequels, and Books!

This week in gaming was expectedly slow on the news spectrum, you know with CES happening at the same time and all, but that doesn’t mean I didn’t dig up all the coolest stuff I could find. Big news in the sports category and for anyone who happens to be a football fan and like the Patriots last week had some good news for them too. Also, the power went out at the most recognized electronics convention. Irony. That was a great tangent so here’s your recap:

1. Big buys may lead to big careers.

As we continue to move into a world where the video games industry is looked at as a thriving and optimal business, it’s exciting to see some of the big steps some major companies are making. This week’s big example, and award, goes to Twitch for purchasing the exclusive streaming rights to Overwatch for $90 million. That’s a boatload of cash. Literally, you could fill a boat with that much money. This should open a lot of doors for a lot of amazing people in the game industry. In other Overwatch news, the Overwatch league companion app was just released on the App stores for iOS and Android devices. Ball’s in your court now buddy, you ready to make this your job?

2. 2nd Generation VR is on the horizon.

Or here depending on your point of view. See what I did there? Yeah, you like that. Anyway, at CES 2018 HTC pulled out the big guns. Introducing the HTC Vive Pro and the Vive Wireless adapter. These new products in the lineup aim to improve your experience with higher resolution, frame rates, and more importantly the removal of wires. The resolution is said to be a 78% improvement over the still on-the-market HTC Vive. What’s even more impressive than that, honestly, is that the Vive Wireless Adapter will work with either model. This means if you have an existing Vive you don’t have to shell out for a brand new headset unless you really want the upgraded screen resolution. No official release date exists for either of these new devices, but HTC did say to expect the Vive Wireless Adapter by third quarter 2018. But really, who knows what that means.

3. Atari brings old stuff in new boxes to 2018.

I’m assuming someone or a group of someones decided to email Atari and the letter went something like this: “Dear Mr. or Mrs. Sir or Ma’am, I am a huge fan of both air hockey and pong. My love for both of these games is so intense that it has caused me emotional distress trying to decide between the two. Please fix my problem or I will go online and ruin you with one post. Try me. Sincerely, Someone no one would ever take a serious suggestion from if it weren’t for the current social climate and corporate toxicity. P.S. I also like pinball but only for the sound effects, so add those in as well.” So now we have Atari’s pong cabinet. I know this is supposed to be informative things about video game news, but I really don’t want to give any more attention to Pong.

4. Haven’t taken a friendly fire at anything Xbox related in a while.

No, seriously, this one is just a rib shot at my incredible comrades who love their Xbox so you can skip this if you don’t care about Halo, Dashboard updates, or Player Unknown Battle Grounds. First jab: 343 drops heavy hints that Halo 6 is not coming to a console near you this year. They did say that there will be other exciting surprises though but don’t hold your breath, we’re still waiting on Crackdown. Second jab: the latest dashboard update is actually pretty cool. It includes the addition of Do Not Disturb mode, new guide functionality, and more inactivity shutdown options. Oh wait, none of that is actually that cool. I mean if going DND is awesome. Final jab: The PUBG Xbox launch was awful, but the updates are coming in steady in hopes of making it a better world. The most recent update includes slight increases in frame rates and a number of crash-inducing issues have been addressed. Note: an undisclosed number of crashes were fixed but not all. {Editors Note: It’s fine, Halo 5 was a great shame anyway. What Xbox really needs it to resurrect Scalebound.}

5. Last generation Assassins go Rogue.

Ubisoft has decided to finally bless its fans who moved on to the new generation of consoles with a remastered version of Assassin’s Creed Rogue. It’s exciting to have the opportunity to play through a story a lot of fans might have missed due to the awkward console generation shift. If you didn’t know, Assassin’s Creed Rogue is set in 18th century North America and follows an Assassin who eventually becomes a Templar. Most reviews criticized the game for lack of story depth and direction, but I wouldn’t know because I haven’t had a chance to play it. Maybe I will though now that it’s available on my favorite console. See what happens when you keep up Ubisoft, now just bring an AC game to Switch and you win. {Editor’s Note: Black Flag/Rogue bundled together on Switch, make it happen Nintendo/Ubisoft!}

6. Another cross-franchise fighting game approaches!

Blaze Blue Cross Tag Battle will be released on June 5th, 2018. That’s all you really wanted. Don’t pretend to care about the rest of the details I worked so hard to find. Don’t pretend to care that the game will feature a 20 character roster with special appearances from favorites from series like BlazBlue, Under Night In-Birth, Persona 4, and RWBY. Don’t pretend to care that the game will be available on PS4, Nintendo Switch, and PC. No Xbox, which doesn’t fully make sense because an Xbox is essentially just a fancy not fancy PC. Either way, I’m personally extremely excited about the endless possibilities and of course the plotline, considering all these series are extremely plot heavy. You don’t care though, you just wanted to know that Blaz Blue Cross Tag Battle is coming out on June 5th, 2018.

7. Varric Tethras becomes a published author!

Fear not gamers, in a world where people have no idea whats gonna happen next because leadership isn’t exactly A1, a fictional character from a video game just inked a deal with Dark Horse Books and Penguin Random House. That’s right, if you’re familiar with the name you’re probably soiling yourself in excitement already. For those unfamiliar, well let’s get you all caught up. A long long time ago (back in 2011) a great game (general public opinion I would say it was ok) was released named Dragon Age 2, by the magicians who were in charge of Bioware. {Editor’s Note: Past tense?} In this historic game, there is an adventurous dwarf who you know writes novels in his spare time. He just nailed a deal to publish his most popular piece of fictional fiction entitled “Hard in Hightown” (don’t you dare make a sex joke!) in the real world. So now you to can purchase a fiction novel written by a fictional character with reference to a fictional world. That’s how bad the world we live in currently feels. We are going to extreme levels to escape it. Thanks for pointing that out Varric. Go Varric.




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