Everyone’s favorite definitive “who will win” fighting game is back and it’s the biggest ever. It has all of the original stages, characters, and weapons from all previous games. Then it decided to add even more. Super Smash Bros Ultimate, developed and published by Nintendo is one of the fighting game league’s favorite games. With an aboslute massive set of characters and stages, they have outdone themselves. For fans of Smash Bros, this here is everything you ever wanted and more. For new player, good news, there’s a single player campaign and it’s not bad. I personally have never played Smash normally. And in fact, I hate the series overall. But only one person on my team has a Nintendo Switch. Guess who? Yeah, thought so. Anyway, how is the whole thing?
Every old map as been fully modernized and updated to look amazing. Old stages perfectly blend in with the new ones with a very consistent art style. And the characters themselves have never looked better. Older smash bros gave a knockoff of your favorite characters, but Ultimate has the absolute best out of everyone. The customizable skins help too. Solid design overall, does exactly what was needed to be done. It also shows off the switch’s capabilities with flying colors.
The single player campaign, “World of Light” is serviceable enough. It encourages the player to run around a big map. Like a chicken with its head cut off. All that was given for the plot is that this creature made all Nintendo characters evil and the only way to get them back is too free them on the map. Or alternatively, get a random battle while playing with friends. It’s just good enough that there’s nothing particularly wrong about the game’s structure. It’s more of an affirmation that people absolutely love this game and will sink hours into it, no matter what. Either way, the campaign results in a bunch of matches vs bots that have many different variables both on stages and on the character behavoir.
can’t remember a single song from the game but all of them aren’t
very intrusive. A lot of the songs are edited versions of original
tracks, only to be blasted by an unfamiliar theme that stresses you
out. Other than that, the game hasn’t much wrong with the audio.
Gameplay vocals are minimal, all characters sound exactly how they
are supposed to. And of course, the attack sounds, a long with the
vibration on the controller, is a great role to fit. Perfect hits
and well times launches make for a fine experience.
The plot is “stop the bad guy” but in a multiplayer
focused game is hardly irrelevant. I haven’t yet wasted my own time
by putting myself in danger of a 12 year old who’s great at it. But
anyway, you just run around a path of multiple roads to
get to find certain spirits that updrade your abilitiles. It has the
pair of rock paper scissor into its gameplay of several games. Over
all, I can’t see what’s especially good of this. Mt gripe is still
the controls. I can absolutely own people in hack and slash games,
and regular fighting games.
But just a little later, add all just rust me and upstairs
and find it. Otherwise, all I can do is just stand around in front of
people and they all think I’m crazy. Alternatively, I can use this
better button combo. Glad they offered control over not only
inverting but the buttons too.
still not seeing this ever expanding work. I had fun when I won but
playing is either a slog or random. The specific move sets off
different character make it hard to pick someone you like. And its
even worse when you get to a dead guy. Spoilers, btw. But yeah, I
can’t bring myself top find anything relatable
the characters. I was
absolute glued to the sceen the first few days, but after several
orther games dopped out, I just skipped out. I wish at this point
that there is a master unlock. Even if I have to pay for it. I’d like
to play as the characters I’ve been trying to play.
Get this game if you’re a person who digs couch coop and once again wants to see which people will remain free. That’s just mumbo jumbo, tell me why I’m wrong in the comments. Looking forward to hear what everyone has to say. This is not a popular opinion to have. Then again, it’s not my opinion. It’s my mostly objective experience.
Grid Autosport is a game originally released back in 2014 and is one of the many games finding itself ported onto the Switch. This will be the first serious racing sim game to grace the console. Grid Autosport isn’t exactly Forza material but it does have a lot of racing types from a wide range or racing disciplines from V8 Supercars to Formula A. It features 22 racing locations from all around the world. These include a lot of real-world tracks, a couple of fictitious tacks, and several street racing setups. There’s 103 cars total, but its yet to be announced if there will be more additions for the Switch version. They should. After all, it’s been enough time, you figure they could add in at least a couple of bonuses while they were porting it, right? Either way, as more hardcore racing simulator is severly need on the Switch platform, and hopefully Grid Autosport will be enough to fill that empty space Here’s the trailer.
With Grid Autosport announced for Nintendo Switch, we can hopefully look forward to even more racing games to fill up the empty desert that is its racing catalog. Last year we got Gear.Club Unlimited, and now a sequel is coming out in a matter of days. This new iteration of the formerly mobile phone racer comes with a new focus of 3 racing types. That’s asphalt, icy, and dirt. It is definitely far more on the side of being an arcade game, but a decent arcade game nonetheless. Especially since it features rewinding. That feature is almost an absolute must in modern racing games. In an old age where the moment you make one mistake and lose the entire race, new games decided that they will help you forgo this trouble with rewinding. It’s not going to guarantee you a win every time, but it helps to keep you from a bad losing streak. GCU2 will feature four player same screen co-op, a rarity in this age of games. Here’s the trailer as well.
Hooowooooowwwww! How about that. Some good racing games for the Switch! Gear.Club Unlimited 2 is out RIGHT NOW for full retail @ $59.99 on digital, meanwhile the physical release is surprisingly cheaper at $49.99. Meanwhile, Grid Autosport has a tentative “Coming 2019” release as of right now and will likely be the same price.
So apparently, Nintendo is getting faster and faster at recognizing trends. In the words of Pearl from Splatoon, the Nintendo Creators Program DUNZO. Well, it sort of it. It seems they realized that maybe trying to wrestle complete control over the content users make with their games has been too difficult to micromanage. Good riddance too, getting an auto-flag for copyright is annoying. Especially when you have to tell Nintendo 3 times that your Splatoon vid is part of the program. Indeed, we do still cover the Splatoon Splatfests on a regular basis. Nintendo isn’t exactly blameless, but it is understandable that they’d want to capitalize on this trend. They are a corporation after all.
However, now with the change, Nintendo does have some rules it wants people to follow. The copypasta is as follows:
We are humbled every day by your loyalty and passion for Nintendo’s games, characters and worlds, and respect that you want to be able to express yourself creatively by sharing your own original videos and images using content from our games.
As long as you follow some basic rules, we will not object to your use of gameplay footage and/or screenshots captured from games for which Nintendo owns the copyright (“Nintendo Game Content”) in the content you create for appropriate video and image sharing sites. To help guide you, we prepared the following guidelines:
You may monetize your videos and channels using the monetization methods separately specified by Nintendo. Other forms of monetization of our intellectual property for commercial purposes are not permitted.
We encourage you to create videos that include your creative input and commentary. Videos and images that contain mere copies of Nintendo Game Content without creative input or commentary are not permitted. You may, however, post gameplay videos and screenshots using Nintendo system features, such as the Capture Button on Nintendo Switch, without additional input or commentary.
You are only permitted to use Nintendo Game Content that has been officially released, or from promotional materials officially released by Nintendo (such as product trailers or Nintendo Directs).
If you want to use the intellectual property of a third party, you are responsible for obtaining any necessary third-party permissions.
You are not permitted to imply or state that your videos are officially affiliated with or sponsored by Nintendo.
We reserve the right to remove any content that we believe is unlawful, infringing, inappropriate, or not in line with these Guidelines.
Please understand that we will not be able to respond to individual inquiries regarding these Guidelines. Also, we may update these Guidelines from time to time, so please refer to the latest version before sharing your content.
So, point for point, this is what we are looking at in laymans terms.
You can monetize is the normal way but can’t do weird stuff.
If you are just posting gameplay with no commentary, that’s no good. It’s only good if you are using Nintendo’s SHARE BUTTON.
You can’t use anything that isn’t released by Nintendo officially.
They aren’t accountable for other 3rd party claims.
You can’t say you work for Nintendo.
We can remove content if we thing it’s really bad.
This is miles and miles better than the Nintendo Creators Program. The dashboard and all features were a pain in the butt. We don’t even have that many viewers on our YT page currently. But having to register our Nintendo videos directly to the NCP was bothersome, regardless. If we already aren’t profiting off Nintendo videos, why should we? Yet we had to apply for the service anyway. But now that’s all over. This is an absolutely GOOD MOVE from Nintendo. It shows that they have self-awareness and knowledge, and are willing to adjust accordingly to the free market.
Bottom line, is you will soon be able to start uploading some Nintendo content as long as you aren’t full of sh*t. That’s a pretty solid deal. What do you say? Are you going to put Nintendo vids up on your channel now? We will continue either way.
Nintendo has made an absolutely fascinating game series where you play a board game, some mini-games, and become mortal enemies with all of your friends. It’s called Mario Party and the level with which you can fuck over players is akin to that of Munchkin or Monopoly. Unlike the latter, Super Mario Party doesn’t take 6 hours to finish. This series has had 10 entries in its main console series, and several spinoffs on other devices. But where do you go from there? Call it Mario Party 11? No. You call it SUPER. Why? Because the Switch is the greatest console ever made and it deserves the upgraded name. I’m like 70% serious here.
This looks exactly like Mario Party is supposed to look like. The quality isn’t in the graphical fidelity, but how fun they can make it. And that includes animations. Seeing all of your favorite Mario characters getting, angry, sad, frustrated, and determined are a delight. It is amazing how it mocks real life. When a play gets a star, their avatar makes boasting gesture while the other three get frustrated. Each board on the main game has its very own individual look that stands out. Even the first board, which is mostly just a bunch of grey blocks. But once you get to the board that has four islands, the graphic variety really shines.
And now, here’s the verbatim from the game’s intro cinematic:
TEXT: One day, trouble was brewing between Mario and his good friends. Each claimed to be the Super Star, the worthiest hero in all the land. Mario suggested having a party to decide, a time-honored tradition. Everyone agreed – a proper party would surely reveal the true Super Stardom.
TOAD: What do you say, Toadette?
TOADETTE: I say this time we’re going to find out what being a Super Star REALLY means!
TOAD: You can trust us to be fair and impartial judges! Give us time to set up and we can get st-
???: Aren’t you forgetting something?
BOWSER: Maybe NONE of you are the Super Star! Maybe it’s one of us instead. I brought an extra judge, too! I want you keeping an eye on things too! You know, so it’s all fair and impartial.
KAMEK: If you say so! But be careful what you wish for, Keeheehee!
TOAD: Well, at least Kamek will make setting up easy! This should only take a minute!
TOADETTE: Is everybody else as excited as I am? I DOUBT IT!
KAMEK: Wait until you see what my genius has wrought!
-gates open, everyone claps-
TOAD: Let’s party!
I laughed. I cried. I wet myself a bit. This is the most moving, emotional, satisfying plot I have ever experienced in my life. Nothing will ever top this. This is what peak performance looks li- PFFFT okay it’s dumb. But it’s Mario dumb. And it’s Mario Party. Do you even NEED an excuse to play? NO. It’s here for the aforementioned fighting among friends.
It’s fine, whatever. It’s missing some of the essential noises that made other Mario Parties so jubilant. The win music just isn’t as engaging as it should be. Everything feels like it’s been toned down a bit. It’s just okay, it does what its sets out to do, but you can’t help but feel something is missing here. Just think about all the little jingles you’d hear from Mario Party 1-3. You remember them note for note, right? The same can’t be said here. The music is on cruise control. It’s there and it’s functional, but it could be better.
Mario party has had many iterations in varieties and how the the rules worked. At one point they thought it was a good idea to have all 4 players riding in a car together. But SMP fixes that by going back to basics. This is the version of the game you loved and admired as a kid and as a college freshman. That feel you got when you found an old N64 and controllers for everyone? You played it until the late hours of the morning with the people in your dorm? That feeling is back. You face off as your favorite character in 4 boards (which isn’t enough but is a good start). Every character has a new gimmick in the form of custom dice. Every turn, you can roll your standard D6 or you can roll a special die made for each individual character. For instance, Shy Guy’s custom dice options are 0, 4, 4, 4, 4, and 4. Fun! Bowser has a 10 space side on his dice but you could also move zero spaces and lose 3 coins. It’s a new and interesting twist to the game mechanics.
The game also adds the ally ability where you can call in other characters to assist you. Once you do that, you have the option to roll their custom dice as well as your own. Not only that but every ally you have will roll a D2 to add either 1 or 2 spaces to your roll. So if you have, say, three allies on the board with you, you could roll your dice. And your allies? All 3 of them roll their own D2 so you could get anywhere from 3-6 additional spaces. Either way, this is still the maddening, frustrating, fun game you know and love, with all new minigames and variations on your favorites to boot. If you miss the good ol’ days of Mario Party, this is absolutely the best time to jump back in.
It’s hard not to have fun when it comes to this game. Maybe if you played by yourself, you would have a bad time. It’s understandable that most games should be able to stand on their own merits for some single player action. But, if you’re really playing a PARTY game by yourself, what are you doing? You don’t even need friends to play it, just find some acquaintances to play. Or random people on the street. Or with your family (even if you Mom has absolutely no idea how controllers work and needs to be constantly instructed on what buttons to press. Damn it mom, the okay button is on the right, and the L+R buttons are on top! Why is this so hard, Mom?). No matter what you do, you are bound to have a blast. Even if some of the minigames are blatantly unfair.
The game is over and the winner has been announced. In a complete shutout, Team Salsa defeated Team Guac in all 3 categories. Most popular, most clout in normal, most clout in pro. Hat trick. Sweep. That’s enough sports terms. Funnily enough, less accusations of cheating have been thrown around. Unlike last time, there aren’t any suspicious screencaps floating around. During our time with it, we both had an early on session in the day, and one later at night, where we were paired with other people from team salsa for many same-team battles. It happened too often. Something had to be up for there to be that many fights from the same team. I mean, how do they even score that? Only the winning team gives clout and the other does not? Probably. Either way, that’s the Splatfest November 2018 results for ya.
Chet was able to record himself, this time in style. Going on full streamer mode, he played the game while putting up his face on camera for all to see. Also he was terrible. He did not help in anyway. Point and laugh! And also, tell us what our gameplay vids need. More comedy? More popups? More fast editing? Tell us below. Enjoy!
Nacho chips are pretty good. You know, I’ve cut myself off of all junk food, but when it comes to snacks… I cannot resist two things. Number 2 on that list is nacho chips. Whether it’s straight from the supermarket or restaurant serving, they are great. If you’re like many people, you’ve come to realize that the $2 bag of Santitas is the real deal. You’ve also come to another conclusion, and that’s what to serve your nachos with.
Are you thinking about queso? Well too bad. Queso sauce doesn’t count because it tastes good on literally everything. Tacos? Queso. Steak? Queso. Fish? Queso. Nay, we’re here to talk about the Splatfest November 2018 event. Coming to a Nintendo Switch near you, enjoy getting to choose between the best to nacho companions by duel. The theme? Salsa vs Guacamole. You are choosing between a tomato and peppers mixture versus a fulfilling avocado and lime paste. Okay, honestly both those sound terrible by description. But connoisseurs of Mexican cuisine will be able to tell you all about how they both are amazing.
Salsa. A delicious and spicy addition to the crunchy, wholesome, salty taste of the chips. The spicy aroma and taste certain add a layer of action to the tortillas, don’t you think? Just thinking about it makes you crave it. Let’s talk about a real restaurant. A local authentic Mexican cuisine restaurant with great prices has a fun addition. You see, normally some Mexican restaurants will give you the tortilla chips and call it a day. If you’re at Chipotle or Moe’s. Moe’s has a ton of salsa selections in particular. But nothing can beat the local place that serves hot salsa with a layer of refried beans and cheese on top of it. That’s what this local place does, and that’s what makes it amazing.
Guacamole. A soothing, smooth topping to the crunchy, hard satisfaction of chips. In this case, the smooth taste of the avocado mashed up with other ingredients is the perfect recipe. If you live in California, you are overexposed to the vegetable and are disqualified. But anyone else? We have to pay the restaurants EXTRA if we want to get some guacamole. In one particular local authentic Mexican restaurant that is not the one above, they have it special. You get served a freshly made batch right in front of you. The waiter comes over with a tray full of the ingredients, puts them in a bowl, and mashes it up all before you. It’s rather impressive, the mixes needed to make perfect guac.
If I had to pick one, I’d go with team Salsa. Salsa is an absolute essential when it comes to tortilla chips. On top of those, it’s also essential for tacos. The truth is, you can always go for some cause with it. Salsa comes in many varieties. These include mild, medium, hot, very hot, super hot, and ‘why is this green?’. Those are a lot of varieties. On the other hand, guac is a luxury that is only good once in a while. If you had this several times in a row and still want it the next day, you’re either a dirty Californian or crazy. Guacamole is good as a treat but is certainly not necessary for all servings of chips. But it is definitely orbiting around the salsa. It always comes with salsa.
Salsa is the key to victory. Our deliciously spicy destiny awaits us. Together, we shall do our best to combat the enemy to victory. We will prove once and for all that salsa is the best snack enhancement of all time!
The festivities run from 8pm PT/11pm ET on November 16, 2018 until 8pm PT/11pm ET on November 17, 2018.
Okay, so earlier we posted a fake photo on our Facebook page claiming to have found a new Nintendogs box art for Nintendo Switch. And… meh we’ve had better jokes than that. But it’s OC and that is what’s most important. Well, that and the fact that when making the Nintendogs on Switch picture, we discovered that a game just like the puppy sim is being made. Just not by Nintendo.
Imagineer is a company with a long history of publishing games for Japan from overseas developers. Since it doesn’t seem like we’ll be getting our Nintendogs any time soon, they stepped up to the plate. Little Friends: Cats & Dogs is the title. And boy oh boy is it cute. For those of you who have the misfortune of not owning a dog or cat, here’s the next best thing. The original 3DS game featured only a handful of options and had a confusingly large number of releases.
The number of breeds hasn’t been listed. But from what we found, there will be 40 variations of hair patterns for each. All the animals will have distinct personalities. You will use the detached Joy-Cons to interact with them with a full range of of things to do with them. You can customize the room they are in. There are also more than 600 costumes and toys planned as DLC.
Currently, the only release information we have is that it will be released in Japan on December 6, 2018 for 5800 Yen. No idea when we will get a localized version, but we can only hope. Maybe if this sells well, we’ll get a Nintendogs after? Who here enjoyed Nintendogs and are you looking to play it on the go and on your TV screen? Let us know in the comments below, and check out the gallery.
All we know right now is that Nintendo are planning something. A new Nintendo Switch. But not a replacement. It’s the S version. The R version. The X version. The upgrade or the alternate model. Of course, with this simple rumor, comes RAMPANT SPECULATION. We have a whole loot of possibilities to think about. Including:
VR or AR support?
Will the old dock work?
There’s nothing we can do to really prove any of these things are going to happen. We just have to wait and see what they have in store for us in 2019. Maybe we’ll hear more in March? As for that last point, cellular connectivity is the least likely option out of all. Here’s why:
In order for Nintendo to include cellular connectivity on their Switch, they would have to make a contract with every mobile carrier available. Per country. These deals are very expensive due to telecomm regulations and the oligopoly the “Big Four” have on cell service in the USA. Most likely they would have to pick an independent deal with maybe one carrier, say Verizon because they have a truckload of money.
But this also means you would have to activate the switch as a new line on the Verizon network. That means you have to pay an activation fee. And the pay whatever their monthly cost is over amount of data you use, and we have no idea how much data is used to run games online like Splatoon. I’ve seen people play Battlegrounds on a Metro PCS phone with a WiFi hotspot. So it may not be much, but yeah, that’s more money on top of the $20 yearly fee. A LOT more than the yearly fee. And then there’s IMEI registration…
IT’S HARD TO PULL OFF OKAY?
I’m personally hoping for a mini. I like minis. I’d buy an iPhone SE if I ever bought an Apple phone only because it’s so small.
Officially announced as a GameStop exclusive, the Nintendo switch is getting another custom look. This time inspired by Diablo 3, anyone looking to purchase a switch has a hellish design choice.
The bundle will include the Eternal Collectionof the full game, coming with all of its additional content and a carrying case. If that’s not enough, the console and dock will come in a limited edition look. Check out the video below.
The long awaited fourth installment in a fan favorite series has finally arrived. Valkyria Chronicles 4 is a tactical role-playing game developed and published by Sega. And Sega has been on quite a roll this year releasing the games fans want. Released on September 2018 on PS4, Xbox One, Switch, and PC, Valkyria Chronicles 4 delivers on the promise of continuing a war story. It’s been a long time coming, so the question is does Valkyria Chronicles 4 meet the expectations of the people? Or has the ship of greatness it was long sailed?
Cartoon graphics are no excuse for characters breaking. In fact, cartoon graphics should theoretically bring this issue to a major minimum. Regardless Valkyria Chronicles 4 suffers pretty often from this issue. The vibrancy of the playing field and landscaping quickly become muddied by mixing of terrains. In some areas the distinction between grass and dirt is beautiful in other areas it’s awful. Characters cut into environments so often that it wouldn’t be hard to believe that was an intentional thing. With all that said Valkyria Chronicles cartoon style is absolutely fun to look at. It’s hard not to enjoy the way the development team at Sega brings the 2D manga look to a 3D realm. It’s a constant battle between love and hate which more often falls in the love category. Unless you hate manga/anime.
Although the presentation can be quite annoying, the story is worth the trouble. Valkyria Chronicles 4 continues the story of the Imperials vs the Federation in a war started over the ownership of Ragnite. On the surface it is a very basic premise. The thing that drives the story is the way it is told through the experiences of childhood friends, separated for various reasons, coming together as adults in the military. The intensity grows as the stories of what separated them as children continue to unfold. Each interaction between the four lead protagonist gives another insight into falling outs and reconciliations. These little moments make every painful bit of broken up cinematic worth while. Seriously, most of these cutscenes should have been bundled together way better.
Once again, a rock solid audio performance. Every member of the cast present realistic tones that truly represent the emotions in the words. It is very easy to fall in love with the personalities of each character, to the point where watching them die in battle really hurts. The cell-shaded manga art style is coupled together excellently with the Saturday morning cartoon sound effects. Gunfire, explosions, footsteps, and motion all feel perfectly in place to feel threatening yet humorous. The only time the audio isn’t a good time is when the progression system shows what’s been unlocked or traversing the menus. These are probably the most annoying sounds of this console generation. Small criticism against what the rest of the audio delivers, but a criticism none the less.
Tried and true mechanics of tactical RPG’s are hard to change, but in no way is that bad. Valkyria Chronicles does manage to do a few things differently from it’s predecessors however. The first major change comes in the ‘let’s up the challenge” style. This is the first installment that allows units, on both friendly and enemy, to attack when it’s not their turn. This mean positioning characters after an offensive and navigating the field are even more critical then ever. Simply put, if the unit is within range it will be attacked by other units out of turn. This brings the level of strategy necessary to an even higher level. The second major update is the addition of the new Grenadier class. The Grenadier can launch grenades significantly far and do a significant amount of damage at the same time.
Fans of tactical RPG’s will find these new inclusions incredibly fun, challenging, and strategy altering for sure. However, the lack of an autosave feature is still a major downfall. Very few things exist as infuriating as completing an hour and a half long mission just to have to repeat it. Part user error, part design flaw, but completely annoying.
There is something undeniably satisfying about playing games where the task is to outwit the enemy. This innate desire to be more intelligent than everyone else becomes even more apparent while navigating the battlefield. Valkyria Chronicles 4 does an excellent job of pacing the challenge, so every battle remains fun. Things get progressively harder, but Squad E gets equally better. By never forcing the player to feel unmatched in power, the focus remains on being more strategic. The humorous banter between characters and the graphic novel visuals further the entertainment. Seriously, how could anyone not hate to love Raz’s personality? Even with his frequent bone head decisions.
The game that long time fans of the series patiently waited for has arrived. Valkyria Chronicles 4 delivers exactly what the fans wanted. Could it use a little more to make things a tad bit more exciting? Possibly, regardless the game delivers. It does everything right that Valkyria Revolution did wrong without losing the few things Revolution did well. Fans of strategic RPG’s can comfortably place this amazing game alongside XCOM and Fire Emblem. As well as past games in the series. Valkyria Chronicles 4 tells a great story with fun gameplay nestled beside it.